Copy link to clipboard
Copied
Hi there. It would be super useful to be able to import cameras after a geometry or during an ongoing session.
Copy link to clipboard
Copied
Hi @cgAtelier,
In fact, this request has already a decent workaround. You can add a new camera in your modeling software, export the .fbx on top of the previous one and simply reimport the mesh (Ctrl + Shift + R) in your Substance Painter project.
I agree it would be easier to simply have a new camera option inside Substance 3D Painter, and I'll make sure to remind the team this is an expected feature for the community.
Best regards,
Find more inspiration, events, and resources on the new Adobe Community
Explore Now