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Hi, I would post this to a unity forum but I can't for some reason. Anyway, I have this 70's model with a glass material. I'm totally new to this and have never used Unity before.
I'm using the Unity HD render pipeline metallic standard output template.
what export settings do I use and howwwww the hell do you input those texture files into the material in Unity. I've bummed around for a whole day trying to do it and I just can't do it.
these images are substance and unity.
I've watched several tutorials but they're just not quite what I'm looking for.
please help 😂 thank you guys
Hello @samn76553361,
Thanks for the message.
The Unity HD Render Pipeline (Metallic Standard) export preset should perfectly work for your project (it has all the maps you'll need). I'm not a user of Unity, but I think you'll have to import your bitmaps from Painter in Unity and drag & drop them in the dedicated slots.
Regards,
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Hello @samn76553361,
Thanks for the message.
The Unity HD Render Pipeline (Metallic Standard) export preset should perfectly work for your project (it has all the maps you'll need). I'm not a user of Unity, but I think you'll have to import your bitmaps from Painter in Unity and drag & drop them in the dedicated slots.
Regards,
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Hi,
I think my exports are correct. It's handy knowing my presets will work I just wish some unity wizard knows how to input them and adjust the material settings in unity. No idea why I can't post in a unity forum