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I was wondering if there is a way that i can export non-square texture from substance painter.
To save space in game engines I often make textures that are non square. But currently I have to import them into photoshop and export them with the right size. So I was wondering if there exists a way to export them with the right size directly from substance painter?
Thanks!
/Robin.
Hi @RobinSwe,
Unfortunately this isn't possible yet with Substance 3D Painter. Non-square worfklow is a feature we know users are expecting, but this is currently really complicated to implement.
Alternatively, you can export the texture as 512x512 and crop it inside Photoshop.
Regards,
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Hi @RobinSwe,
Unfortunately this isn't possible yet with Substance 3D Painter. Non-square worfklow is a feature we know users are expecting, but this is currently really complicated to implement.
Alternatively, you can export the texture as 512x512 and crop it inside Photoshop.
Regards,
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Thank you for the repy. I thaught it might be so, photoshop it is for now then. (:
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