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1

Mask editor appears as squares

New Here ,
Mar 10, 2023 Mar 10, 2023

Radoon_0-1678456197715.png

As seen on picture, when I use some smart mask or smart materials which contain Mask Editor, they appear as squares. I bake maps in Marmoset and then import in substance painter and texture it. What could be problem?

TOPICS
Baking , Bugs & Crashes
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correct answers 1 Correct answer

New Here , Mar 16, 2023 Mar 16, 2023

Problem is fixed when maps baked directly with Substance. However I would like to be able to bake them in Marmoset and then import it, but it could be problem in Marmoset, I'm gonna contact them.
Thank you!

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Adobe Employee ,
Mar 10, 2023 Mar 10, 2023

Hello @Radoon,

 

Thanks for the message.

 

The fact that you baked your maps with Marmoset Toolbag shouldn't be a problem, as long as you drag and drop those in the mesh maps slots.

 

MeshMaps.png

 

It could be due to the resolution of the mesh maps, are they in the same resolution as your project ? Do the problem persists if you bake your maps directly with Substance 3D Painter ?

 

With that being said, I can see from your screenshot that your GPU driver is outdated, and this is where I'd advise you to start.

 

have a nice day.

 

Cyril Dellenbach (Micro) | QA Support Artist | Adobe
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New Here ,
Mar 16, 2023 Mar 16, 2023

Problem is fixed when maps baked directly with Substance. However I would like to be able to bake them in Marmoset and then import it, but it could be problem in Marmoset, I'm gonna contact them.
Thank you!

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New Here ,
Mar 03, 2024 Mar 03, 2024

Im having the same issue, im baking with painter but exporting them and reimporting them into another painter file. Anything using the mask editor comes out as squares. Its says its referenecing them fine but just doesnt work.

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Community Beginner ,
Apr 22, 2024 Apr 22, 2024
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New Here ,
Jun 04, 2024 Jun 04, 2024

If you want to bake in Marmoset, try to bake position map in 16 bit, it helped me.

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New Here ,
Mar 19, 2025 Mar 19, 2025
LATEST

This is the correct solution, upvoted!

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