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I have a problem where I put my texture into roblox studio so it can add it into my mesh but for some reason it gives me errors. Does anyone know how to fix it? plz help
Hi
I also don't use Roblox, however did find this which may be of some use:
https://devforum.roblox.com/t/substance-painter-to-studio-tutorial-surfaceappearance/866962
It describes how to build a texture export template, the naming conventions and also a caveat that applied in 2020 (I don't know whether it still does) of a 1024 x 1024 limit.
It might be worth working through to see if there are any differences between that and the workflow that you used.
Dave
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Hello Edgar,
Unfortunately, I know nothing about Roblox, but if the software expect .png, you should'nt have any issue. Maybe something to check at the import.
Best regards,
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Hi
I also don't use Roblox, however did find this which may be of some use:
https://devforum.roblox.com/t/substance-painter-to-studio-tutorial-surfaceappearance/866962
It describes how to build a texture export template, the naming conventions and also a caveat that applied in 2020 (I don't know whether it still does) of a 1024 x 1024 limit.
It might be worth working through to see if there are any differences between that and the workflow that you used.
Dave
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