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I get used to Painter.
I got only one Problem. I want to export the Heightmap into Cinema 4d. The Heightmap is to Overlightet.
How can i make the Heightmap more intense ? Mostly all of the Map is White. I want it in a gray Shade.
Does it make a Difference if save the textures as a PNG or JPG ?
Cinema does not accept Normal Maps wich have paintet in a external Normal map Software.
I need to start with Cinema and translate a Heightmap into a Normal. Importet Normal maps make the Render Buggy and dirty.
As i have said teh Heightmaps exportet from Painter are far to Bright.
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In Painter have you adjusted the height range and position for your materials (in Properties)?
What does the heightmap look like before export (turn the viewport to display height)?
Can you show the output template you are using to export the maps to Cinema 4d
Dave
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