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I want to open the UDIMs that I have exported from maya in Substance Painter. But when I open the file I get an error. I attach a couple of images in case someone has the solution. One image is of the configuration of how I create the project, and the other of the error that it gives me.
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same issue for me
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"Errors found while splitting..." Error likely means your tiles are crossing borders. If one vertex is over the line of the tile I get that error., After I move UV islands into a tile I make sure there is a space between the UV islands and the edge of its tile.
Did you try OBJs instead of FBX formats?
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And did you try UV "Preserve UV tile...