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Hi, I have a problem in the bake mode from SB. There some weird lines, where I don't know, where are they are from. I guess its, but the high Poly model haven't this lines in ZBrush or other programms. Do anyone why they are existing, and how can I remove the lines?
Thank you!
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Hi @BusterBlock8k,
Considering the red lines floating in your baking visualization, there probably is floating geometry causing artifacts when baking.
I'd also like to take a look at the UVs, in order to check there's nothing unusual.
Best regards,
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Hi @Cyril Dellenbach ,
thanks for the reply.
I checked the model in ZBrush to see if there are any lines, but I didn't find them. Do you know maybe a good way to check it? Or can I even check it in Substance Painter?
The UVs are not overlapping or anything, but they are still not perfect. By the way, I have two matirials, one for the book and one for the rest, but still the same UVs. Is that a problem?
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It shouldn't be an issue two have two different materials.
Would you mind sharing your files (the Low Poly and High Poly), so I can take a deeper look? You can send those privately at cdellenbach@adobe.com
Best regards,
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Yes, I would appreciate it.
Thank you so much.
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