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Unreal Plugin install and use from 5.4 and up. [5.5]

Community Beginner ,
Jan 22, 2025 Jan 22, 2025

Hi,

Ive not been using Substance [SBARS] for some time in my work with Unreal Engine so am a little out of touch with the eco system.

 

So, on installing Unreal 5.5 i thought Id start working with some Substance assets [on the product page of fab the plugin is stated as supporting 5.5: https://www.fab.com/listings/292bb370-f146-4d1e-89c2-afbdb26cea6b ] in my work via the Unreal Plugin.

 

Now...Although, I installed the Plugin via my Library for 5.5 i cannot see the plugin listed under Unreals Plugin Manager? Nor can I see any UE, UI feature that enables me to add .sbars, and neither can i drag an sbar into unreal [as its not a recognised format].

 

Am i missing something? Could someone please explain how i can use sbar materials within unreal 5.5 since I cannot find this information anywhere.

many thanks

Dan

 

Windows 10 Enterprise 22H2

Unreal 5.5.1

Substance Plugin installed 5.5

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Question , UE5
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correct answers 1 Correct answer

Community Beginner , Jan 23, 2025 Jan 23, 2025

resolved myself;)

 

went to engine version, plugins folder and found marketplace folder

C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace

 

'Substance' folder had been given numbers after so like 'Substance3y31920'

removed the charachters, restarted unreal 5.5 , loaded a now slectable Substance plugin and all good!

 

DH

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Community Beginner ,
Jan 23, 2025 Jan 23, 2025

resolved myself;)

 

went to engine version, plugins folder and found marketplace folder

C:\Program Files\Epic Games\UE_5.5\Engine\Plugins\Marketplace

 

'Substance' folder had been given numbers after so like 'Substance3y31920'

removed the charachters, restarted unreal 5.5 , loaded a now slectable Substance plugin and all good!

 

DH

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Adobe Employee ,
Jan 23, 2025 Jan 23, 2025

Hi @DanZingerZing thanks for reaching out! Yes it looks like there was an issue on the Epic builder side that affected the way submitted plugins were compiled. That resulted in the awkward folder naming. There is an updated 5.5.1 version of the plugin that should work regardless of what the substance folder is named. But, you basically fixed it by renaming the folder 🙂 

 

Best,
Aldo

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Community Beginner ,
Jan 24, 2025 Jan 24, 2025

the 5.5 version [which is what I had] didnt work in my case without the folder rename.

 

thanks

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Adobe Employee ,
Jan 27, 2025 Jan 27, 2025
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Interesting! That's good to know. We'll verify this on our end too.

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