I am using the floor tiles generator in 3D Sampler (Alchemist). The material I have chosen (an .sbar) is not tiling properly. It tiles fine in Substance. Is there a setting to correct this? This is unuseable to me in this state.
The .sbar is image based if this makes any difference. It would be nice if I could attach the .sbs or .sbar file on a forum specifically designed to address these types of files.
Thanks Jane. I question whether it's worth the effort. The old forum was notorious for unanswered questions. You might get a response months later... I'll give it a shot on this new forum though. Thanks again, Kevin
/t5/substance-3d-sampler-bugs/substance-3d-sampler-not-tiling-properly/idc-p/12238093#M56Aug 06, 2021
Aug 06, 2021
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Yes, it seems to work now; however, the Herringbone Pattern under Floor Tiles will now not randomly distribute my image maps. It worked before just fine. Please look into this. Thanks, Kevin
/t5/substance-3d-sampler-bugs/substance-3d-sampler-not-tiling-properly/idc-p/12324688#M58Aug 18, 2021
Aug 18, 2021
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Hi,
We are looking to this and will correct it as soon as possible! Thanks for reporting the issue.
As you might think in the middle of August, some of us are taking time off, and as it is mostly the production team that answers your questions here, it can take more time for your message to be answered.
Also, I think your message got lost as it is mark as Solved, it was a good idea to repost a message.