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Crop without stretching?

Explorer ,
Mar 01, 2022 Mar 01, 2022

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Hello,


I'd like to use a trim sheet, and crop out about 90% of the texture. However, I see the Crop tool here stretches the texture to fill the window. Using Transform on top of that can squish it back, but then it repeats.

Is there a method of achiving a "Crop" that excludes everything outside of the crop area, more like in Photoshop?

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Adobe Employee , Mar 02, 2022 Mar 02, 2022

Hi,
The crop tool in 3D Sampler doesn't behave like this, but that's surely a great input to add the possibility to not tile or stretch!

The only way I see to achieve this will be to use the Fill filter and add custom opacity, using the paint brush; hold shift to trace straight lines: 

Screenshot 2022-03-02 at 10.08.48.png

 

Regards.

 

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Adobe Employee , Mar 03, 2022 Mar 03, 2022

Hi,

 

Keep in mind that the layer order is important and that you can work with the materials in the project panel.

Here's how you can achieve your goal:

  1.  Create your trim as a material.
  2.  Create your other material.
  3. Drag and drop the Trim material in the other material's stack.
  4. Select the blend mask and use the opacity blend option.
  5. Tweak the properties at your convenience.

 

Screenshot 2022-03-03 at 09.16.14.png

 

Regards.

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Adobe Employee ,
Mar 02, 2022 Mar 02, 2022

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Hi,
The crop tool in 3D Sampler doesn't behave like this, but that's surely a great input to add the possibility to not tile or stretch!

The only way I see to achieve this will be to use the Fill filter and add custom opacity, using the paint brush; hold shift to trace straight lines: 

Screenshot 2022-03-02 at 10.08.48.png

 

Regards.

 

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Explorer ,
Mar 02, 2022 Mar 02, 2022

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Thanks! 

I'm getting stuck figuring out how to mix these -- the opacity works, but it doesn't actually remove the data, so the heigh mixing still plays a role. Either the other texture is also removed, or it mixes with the "cleared" portion, before eventually covering up the portion I'd like to have on top.

Is there a way to accomplish this?

Or a way to have the "fill" only affect one layer, and somehow not block the others?

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Explorer ,
Mar 02, 2022 Mar 02, 2022

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Screen Shot 2022-03-02 at 9.12.35 PM.png

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Adobe Employee ,
Mar 03, 2022 Mar 03, 2022

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Hi,

 

Keep in mind that the layer order is important and that you can work with the materials in the project panel.

Here's how you can achieve your goal:

  1.  Create your trim as a material.
  2.  Create your other material.
  3. Drag and drop the Trim material in the other material's stack.
  4. Select the blend mask and use the opacity blend option.
  5. Tweak the properties at your convenience.

 

Screenshot 2022-03-03 at 09.16.14.png

 

Regards.

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Explorer ,
Mar 03, 2022 Mar 03, 2022

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Oh that's great! Thanks so much!  I have to click more of the buttons I think, to figure out what does what!!

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Explorer ,
Mar 03, 2022 Mar 03, 2022

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A follow up question. It seems that after doing the fill and the layering by opacity, the height is missing from the material I'm "cropping".

In the attachments you can see the source, the final, and the stack. ANy idea why this may be happening?

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Adobe Employee ,
Mar 04, 2022 Mar 04, 2022

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Hi,

I reproduce the bug too, we will fix this in the upcoming updates.
In the meantime, to achieve your goal you'll have to edit the height in photoshop (or any editing software):

  • In sampler you can save a map, as a bitmap or to copy it in your clip board, by right clicking on the map in the 2D view.

          Screenshot 2022-03-04 at 10.31.20.png

  • Edit the hight map using the opacity of the trim as a mask :Screenshot 2022-03-04 at 10.32.24.png
  • Back in 3D Sampler add a Fill Layer and put the height map as a custom Height: Screenshot 2022-03-04 at 10.46.47.png

 

Thank you for helping us improving our software! 

 

Regards.

 

 

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Explorer ,
Mar 04, 2022 Mar 04, 2022

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Thanks 😄  Happy to find bugs if they get fixed 😄

How long does it usually take to get bugs like this out into the wild? I can always re-export after it's fixed I'm sure, so long as it's not too long.

 

Andrew

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Adobe Employee ,
Mar 07, 2022 Mar 07, 2022

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LATEST

As we can't release bug fixes on the fly, we have to make batches of fixes and addings and release them together. 

I can't give you a precise date or period, but the fix might be in the upcoming updates. 

Regards.

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