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embroidery - mixing patterns (not the filter but the "drawings") - workflow?

Participant ,
Mar 05, 2023 Mar 05, 2023

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Hello,

 

I need advices.

 

I trying to create embroideries, but I not sure about the best way to mix several "drawings" (for examples lianes and flowers). Should I mix them in Sampler or in Painter with masks?

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Participant , Mar 07, 2023 Mar 07, 2023

This kind of pattern I'm able to do it. That's not what I'm looking for. Never mind. I will deal with it by myself. Thanks anyway.

Likely, I will have to make a more complex pattern image from the start.

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Community Expert ,
Mar 05, 2023 Mar 05, 2023

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Participant ,
Mar 05, 2023 Mar 05, 2023

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Well... I guess I have been too vague and, somehow, confusing. What I try to achieve is not a logo at all.

 

What I try to do is to mix unique patterns with repetable patterns for laces as it can be for lingerie, wedding dress, goth dress, victorian/romantic fantasy clothings etc. 

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Community Expert ,
Mar 06, 2023 Mar 06, 2023

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Can you show any example image to better understand your task? Thanks

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Participant ,
Mar 06, 2023 Mar 06, 2023

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It's not exactly what I have in mind but can give a rough idea :

grid_0.png

 

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Community Expert ,
Mar 07, 2023 Mar 07, 2023

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I have find these link that introduced such materials. The first thing is to find basic material for your task. Placing imaged not a problem Please check ArtStation - 45 Lace Fabric (Textures + SBSAR) | Resources

I think that Substance 3D Painter and Designer are more powerful tools for creating such materials. 

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Participant ,
Mar 07, 2023 Mar 07, 2023

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This kind of pattern I'm able to do it. That's not what I'm looking for. Never mind. I will deal with it by myself. Thanks anyway.

Likely, I will have to make a more complex pattern image from the start.

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Adobe Employee ,
Mar 08, 2023 Mar 08, 2023

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Hi,
The main difference between Painter and Sampler is if you need to place your lace elements on a specific spot on a mesh. Otherwise Sampler workflow is really quick compared to Designer and Painter so you can create a bunch of materials with different finishes and mix them as you wish, but it will stay generic materials.

Thank you

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Participant ,
Mar 08, 2023 Mar 08, 2023

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That's somehow my problem, I need the warp ability from Sampler and the mask ability from Painter in the same time, with the versatiliy (placement, scale, offset, ) from Photoshop.

Currently, it seems there are two ways :

Painter + Photoshop to place the patterns with the mask, bake and extract the pattern to create the warp in Sampler and place it back in Painter.

or

Create the pattern (Photoshop) then warp (Sampler) then Painter (mask, rotations, offsets) ( with some patterns fix in the flux)

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