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is there a way to bring in an sbsar to Sampler with the python api?

Explorer ,
Apr 11, 2024 Apr 11, 2024

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I couldn't find anything about it in the API docs. 

 

thanks,

Reuben

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correct answers 1 Correct answer

Explorer , May 03, 2024 May 03, 2024

Ok I think we realized the issue. It depends on what the graph type was set to in the sbs file in designer. If it gets set to material, it gets imported in sampler as a material and if it's set as a filter type in designer then it imports to sampler as a filter.

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Adobe Employee ,
Apr 11, 2024 Apr 11, 2024

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Hello,

This is one way of doing it. We will look at adding some specific functions to facilitate the import of SBSAR files in Your Assets section.

Hope it helps.

import substance_sampler as ssa

import os
import time
import shutil

# EDIT THIS FOR YOUR SBSAR
sbsar_path = "C:\\Users\\sampler\\Documents\\assets\\gravel_multicolored.sbsar"
sbsar_label = "Gravel Multicolored" # This is the label of your SBSAR in Sampler

# Construct the path to Sampler's 'Your Assets' folder
path_to_your_assets = os.path.join(os.path.expanduser('~'), "Documents", "Adobe", "Adobe Substance 3D Sampler", "yourAssets")

# Copy the SBSAR to 'Your Assets'
shutil.copy(sbsar_path, os.path.join(path_to_your_assets, os.path.basename(sbsar_path)))

# I create a basic material, but you can use an existing asset
my_asset = ssa.create_asset("MySBSAR", ssa.AssetType.material, select_asset=True)

# This loop waits to make sure the SBSAR has been copied and loaded by Sampler
for _ in range(5):
    if ssa.get_materials(sbsar_label):
        break
    time.sleep(1)

# Get the material and insert it like any of Sampler's starter assets
[my_sbsar_material] = ssa.get_materials(sbsar_label)
my_asset.insert_material(my_sbsar_material, 0, ssa.BlendMode.blend_height)

# Make sure Sampler finishes processing the stack
ssa.wait_for_computation()

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Explorer ,
Apr 11, 2024 Apr 11, 2024

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thanks for your reply Baptiste, that works! is there a way to get the sbsar_label after it's imported into Sampler? 

Also is there a difference between importing the sbsar as a material vs as a filter?

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Explorer ,
Apr 29, 2024 Apr 29, 2024

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Hi Baptiste, when we copy the sbsar to the yourAssets folder, for me it appears in Sampler as a material, but for someone else testing our plugin it imports for them as a filter. We want it to appear as a filter but do you know why it's only showing up for me as a material?

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Adobe Employee ,
Apr 30, 2024 Apr 30, 2024

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is there a way to get the sbsar_label after it's imported into Sampler?

I don't think it's possible. The only path could be to import the sbsar in the layer and check the label of layer (by default, it's the sbsar name). Quite a workaround. We look at adding functions to get information on Resources.

 

Also is there a difference between importing the sbsar as a material vs as a filter?

There is no way to specify that when importing it in the Assets folder but there are two functions when adding an asset to the layer stack:

- insert_material()

- insert_filter()

I would expect that the functions return an error when using insert_material() on a filter asset.

 

for me it appears in Sampler as a material, but for someone else testing our plugin it imports for them as a filter

This one is really strange. We would need more info (log file, sbsar and script).

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Explorer ,
May 03, 2024 May 03, 2024

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I can recreate the issue without using a script. Unfortunately I don't see anything being printed out in the log console.

Attached a screen recording where I take the following basic sbsar and copy it to the yourAssets folder. You can see that it appears under the Materials and not Filters for me.

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Explorer ,
May 03, 2024 May 03, 2024

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Ok I think we realized the issue. It depends on what the graph type was set to in the sbs file in designer. If it gets set to material, it gets imported in sampler as a material and if it's set as a filter type in designer then it imports to sampler as a filter.

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