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Hello everyone.
I searched a lot on Google and YouTube, but this is not clear: is it possible to make animations with Substance?
Maybe not with Stager itself, but any other?
Thanks in advance for any help.
None of the Substance applications today directly support animation. Animation is something that we're interested in from our whole ecosystem of products - so you can expect updates in the future. For now, you'd use Substance to texture your assets then animate them in another 3D app.
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None of the Substance applications today directly support animation. Animation is something that we're interested in from our whole ecosystem of products - so you can expect updates in the future. For now, you'd use Substance to texture your assets then animate them in another 3D app.
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Would love to animate in another 3d app, yet every filetype that can be saved from stager will not export the textures, materials and lights that look so cool in stager, even the glb has issues.
Keyshot no chance
Is it even possible to export the same scene setup into maybe another adobe product, keeping everything as it was in stager?
13 graphics programs and not one achieves this fully. Any examples you can give?
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I think Substance Stager is a killer for every 3d Software in the future. but Substance needs to include the Animation keyframe like Blender 3d...
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Greetings
I understand that Stager has no animation capabilities, but I am curious what kind of animation would like to do? Do you have any links to examples?
I wrote and published on Amazon a book, "Adobe Dimension - Beyond the Fundamentals" in April 2021, and I considering wrtiing one on doing basic animation of Adobe Dimension and Adobe Substance 3D Stager scenes/model in free 3D programs that are available. Thanks, Mark
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Basic animations related with the need to present a product as the ones you can perform in Marmoset.
- Pans , turn tables, running cicles, zooms, change of lighting.
I was planning to use stager to do small technicall training clips but I won't need this package because I cannot do this basic animations. (Mechanical parts translating and rotating).
The idea was to save a lot of time in exporting/importing maps from painter and in general in rendering tweaks thanks to the render quality that stager offers out of the box.
In any case, great product!
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You can use Maximo for 3D character animations and at least your characters will be rigged. Then use the Adobe Substance tools to add all of the great features possible.
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Thanks Bob for your feedback. Yes, I do use Mixamo for character animations, and importing the animation into Photoshop.
I am wondering what the interest level is in animation of Dimension/Stager product visulizations primarily. Thanks again.
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When using Dimension, the only way I could animate it was the traditional stop-motion method, i.e. moving the object one frame at a time and rendering then compiling the rendered images in Photoshop using the timeline animation panel and exporting as an mp4. However, this is possibly the most time-consuming method you could do until they add any animation support.
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That's a great idea and good temporary fix. Thank you.
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A simple camera animation would be great to do 360 shots of products, etc. This should be basic functionality in a package like Stager.
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I was searching exactly for this. I want to have a video of a product 360 shot. Did you find a solution?
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I gave up with stager, now using twinmotion, easy animation. Free, no character animations import but they have a set internally you can use.
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Thanks for the advice
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To the original poster.... Stager version 2.0 now supports animation. It's basic, you can only spin or orbit, but it's a great addition.
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