Copy link to clipboard
Copied
Is there a way to knockout shapes in stager to create new compounds like the pathfinder options in Illustrator?
Ex. I have a wall and want to knockout a space for a window.
unfortunately no. There is no Boolean function in Stager as well in Dimension,
You can try to use previous versions of Ps (as in recent ones team deprecated 3d) or new feature of Adobe Illustrator 2022: OBJ export). Besides that any 3d app that have Boolean function can be used.
In Stager or Dimension you can only manipulate with opacity property to hide that object and get hole in any object.
Copy link to clipboard
Copied
unfortunately no. There is no Boolean function in Stager as well in Dimension,
You can try to use previous versions of Ps (as in recent ones team deprecated 3d) or new feature of Adobe Illustrator 2022: OBJ export). Besides that any 3d app that have Boolean function can be used.
In Stager or Dimension you can only manipulate with opacity property to hide that object and get hole in any object.
Copy link to clipboard
Copied
Gotcha. Seems weird not to have that function in modeling software...would be great to have that feature added!
And good to know about the .obj export in illustrator 2022, have not done the update yet, but will soon enough.
Thanks for your response.
Copy link to clipboard
Copied
Follow up question...
What do you mean "...you can only manipulate with opacity property to hide that object and get hole in any object."?
I don't see any opacity settings for object in properties, only see them in material properties, and when I mess with those, they do not make an "optical" hole in any regard.
Can you point me to a tutorial or explain in detail how to do what you are suggesting?
Copy link to clipboard
Copied
Please add a shape knockout tool, really does not make sense for Stager to not have this feature.
Copy link to clipboard
Copied
In this screenshot you can see a sphere that have image loaded in opacity (as texture). Black color have opacity="0" white=100%, Another object is placed in the center of the sphere. You can custom you opacity map(texture) with black circle in the middle that will make a whole in that onbjcct.
Copy link to clipboard
Copied
Why can't we simply just create 'negative' shapes that can subtract from positive ones?