How to simulate studio lighting reflection on glass bottle?
Hello experts,
I am working on a project that uses substance family to somehow replace cosmetic products' studio photography.
I am wondering how to create or simulate reflection on a glass bottle that we usually see in cosmetic product ADs (please see attached image for example).
I've tried out area light but it's reflected but casting too much light to the scene;
I've also tried to apply emissive material to a plane but hardly find the reflection of it on the glass objects...
Or should I work more on the material? Does anyone have a similar experience that can share with you?
Any suggestions and tips will be appreciated. Thanks in advance!
example of the expected result:



.Also please review material guide to understand how their properties works.