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Hello @Marco29857515vuy4,
First of all, an .OBJ alone can't contain textures files. It always works with a .MTL file containing the data. Therefore, that's the first thing to look for. Do you have the .MTL file in the same folder as the .OBJ?
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yesss it is in the same folder
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Could you share more details on the issue? A full screenshot of the object in Stager vs in Blender? If needed, you can even send me the .SSG file at cdellenbach@adobe.com and I'll take a closer look.
Regards,
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Thank you Cyril, here you can see 2 screenshot. Now i send to you the all project in the .ssg
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Thanks for the screenshots and the .SSG file.
For some reasons, the normal map is indeed missing when exporting in .OBJ. The issue doesn't occur with GLTF. Can you confirm me this works on your side?
Regards,