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Questions on Working With Substance Designer Materials

New Here ,
Jan 27, 2022 Jan 27, 2022

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Two questions on working sith Substance Designer Materials: 

 

I've built a set of materials in Designer and saved them out as a .SBS file. Unfortunately when I drag this into Stager, it only recognizes the first material in the list. Is there some way to get Stager to recognize the full material set I created in the .SBS?

 

Barring that, I have exported each material as an .SBSAR file. This is not ideal, but at least works. Below you can see where I have added a custom MATERIAL_LIBRARY with the subcategory of PAINT. Is there some way to generate or set a preview sphere of the material instead of the SBSAR icon? This is going to be extraordinarily difficult for my designers to sift through 75 different paints without any kind of preview:

 

emg5522738_0-1643314424763.png

 

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New Here ,
Jan 27, 2022 Jan 27, 2022

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I should also note that for each of those PAINT materials, I've generated icons for them such as the one below shown in Designer: 

emg5522738_0-1643315325470.png

 

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Community Expert ,
Jan 28, 2022 Jan 28, 2022

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Find latest news on https://substance3d.adobe.com/dimension-stager-faq/

As I know this feature is on the roadmap for next updates. 

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Community Beginner ,
Jan 30, 2022 Jan 30, 2022

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That is a FAQ about the difference between Stager and Dimmension. It also shows .SBSAR as being supported by Stager, which is only partly true as we've seen. 

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