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Stager can't displace objects remeshed in Blender?

Community Beginner ,
Nov 15, 2022 Nov 15, 2022

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Hi everyone! I've been having an issue and was wondering if anyone knew what the solution was: if I remesh something in Blender (Sculpting > Remesh) and bring that new model into Stager, the displacement doesn't quite work. I've attached a few images to show what I mean...

 

This is a stock Blender sphere rendered in Stager. You can see the displacement working fine.

 

001.png

 

However this is what happens when I remesh that exact same sphere. Each polygon is behaving like a seperate mesh, completely seperated from each other. However I know that that's not the case, it's one solid, clean object with no overlapping vertices.

 

002.png

 

Has anyone seen this before? Any known workarounds?

 

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Adobe Employee , Nov 16, 2022 Nov 16, 2022

Hi @perfect_Euphoria6C14! When importing an object into Stager, UVs are generated by default. This can be changed from the menu bar:

On Mac: Adobe Substance Stager > preferences > generate UVs for models without UVs 

On Windows: edit >  preferences > generate UVs for models without UVs 

After clicking on the dropdown menu, there are three options:

  • always ask
  • always skip generating UVs
  • always generate UVs

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Adobe Employee ,
Nov 16, 2022 Nov 16, 2022

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Hi @perfect_Euphoria6C14! When importing an object into Stager, UVs are generated by default. This can be changed from the menu bar:

On Mac: Adobe Substance Stager > preferences > generate UVs for models without UVs 

On Windows: edit >  preferences > generate UVs for models without UVs 

After clicking on the dropdown menu, there are three options:

  • always ask
  • always skip generating UVs
  • always generate UVs

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Be kind and respectful, give credit to the original source of content, and search for duplicates before posting. Learn more
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