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Participant
November 15, 2022
Answered

Stager can't displace objects remeshed in Blender?

  • November 15, 2022
  • 1 reply
  • 328 views

Hi everyone! I've been having an issue and was wondering if anyone knew what the solution was: if I remesh something in Blender (Sculpting > Remesh) and bring that new model into Stager, the displacement doesn't quite work. I've attached a few images to show what I mean...

 

This is a stock Blender sphere rendered in Stager. You can see the displacement working fine.

 

 

However this is what happens when I remesh that exact same sphere. Each polygon is behaving like a seperate mesh, completely seperated from each other. However I know that that's not the case, it's one solid, clean object with no overlapping vertices.

 

 

Has anyone seen this before? Any known workarounds?

 

This topic has been closed for replies.
Correct answer AEllard

Hi @perfect_Euphoria6C14! When importing an object into Stager, UVs are generated by default. This can be changed from the menu bar:

On Mac: Adobe Substance Stager > preferences > generate UVs for models without UVs 

On Windows: edit >  preferences > generate UVs for models without UVs 

After clicking on the dropdown menu, there are three options:

  • always ask
  • always skip generating UVs
  • always generate UVs

1 reply

AEllardCorrect answer
Adobe Employee
November 16, 2022

Hi @perfect_Euphoria6C14! When importing an object into Stager, UVs are generated by default. This can be changed from the menu bar:

On Mac: Adobe Substance Stager > preferences > generate UVs for models without UVs 

On Windows: edit >  preferences > generate UVs for models without UVs 

After clicking on the dropdown menu, there are three options:

  • always ask
  • always skip generating UVs
  • always generate UVs