Hi all, I've got a character for which I've created a front view, right quarter, left quarter, right profile, and left profile view, and assigned each one in the proper face/place. I've set the walk behavior to work with arrow keys. When I hit the right arrow key it walks with the right profile, but when I hit the left, it switches to left quarter and the walk looks funny. What's the manual way to set which view I want it to use for walking? I've also got another character that I have a front, right and left view for and when I set front to be the default view, when I set it to walk right, the front view drags along on top of it, but if I set the default to either left or right, it walks fine, and I just have to remember to manually trigger it back to front view when standing. Not the end of the world, but if I can manually set/fix the views used by walk, I think that would solve this issue as well. So, can I control what view the puppet uses when walking right or left? Thanks!
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