zwetan_uk wrote Sorry, my bad, I'm used to talk to professional software developers, I guess, with that crowd, I need to explains things in a more obvious dumb-proofed way. Well, you're not being so "professional" by showing this annoying condescendent attitude towards us as if you were the only one who knows what you're talking about. Who do you think you are to talk to us like that? That's more childish than professional if you ask me. Chill down with your attitude. zwetan_uk​ wrote Apple clearly announced their transition to support only 64-bit devices and apps That slide you show here is just announcing they will only support 64-bit applications on Mac OS X, not iOS! They've never stated that 64-bit apps for iOS won't be able to have a 32-bit version included in the same package as well (they never said they won't allow hybrid apps). zwetan_uk wrote What happen to 32-bit apps ? they need to be updated to either hybrid (32-bit + 64-bit) apps or 64-bit only apps, if they are not updated they will be removed from the app store That's true, but no one said they wanted Adobe to support 32-bit only apps, but hybrid 64/32-bit apps. Adobe AIR 29 is already supporting hybrid apps since 2015. We're not even asking for new implementations. We just want them not to drop the hybrid compatibility so fast! Especially because the main reason cited by Adobe for that is MacOS X, not iOS. As several people have already pointed out, even the latest version of Apple's official Xcode IDE compiles iOS apps as hybrid 64/32-bit apps by default! If Apple were dropping hybrid iOS apps, why would they still support it in the latest Xcode, and BY DEFAULT at that!! zwetan_uk escribió What happen to 32-bit devices ? they will not get any updates as they are not supported anymore by Apple The fact that the devices themselves won't get any iOS operating system updates (because they can't get the 64-bit only iOS 11) doesn't mean they won't get app updates. They will be able to get app updates as long as Xcode supports iOS 10 and 32-bit apps, and it still does. If Xcode supports it, Adobe AIR can support it too. Remember that iOS 10 works in the iPhone 5, iPhone 5C, iPad 4 and iPad Mini. All those devices are 32-bit, and Apple will still support iOS 10 for some time, including in Xcode. zwetan_uk escribió As of today, what is the market share of those unsupported 32-bit devices? about 6% If you don't offer some sources for that figure, I'll have to call bs. You are constantly ignoring all previous posts in this thread which point out that it's more like 24% of devices which are still on iOS 10 or earlier (most of them probably because they can't upgrade because they are 32-bit only). And this figure is backed by Apple themselves! See: App Store - Support - Apple Developer Just add the "iOS 10" figure plus the "Earlier" figure. zwetan_uk escribió It is useless to keep supporting hybrid (32-bit + 64-bit) apps Why? Because Apple only allow 64-bit devices to get app updates This is obviously false! Users with 32-bit devices can still get hybrid app updates. Apple just forbids 32-bit only apps, not hybrid 32/64-bit apps. zwetan_uk escribió Is it possible to update an hybrid (32-bit + 64-bit) app to 64-bit only? Yes, see Apple Technical Q&A QA1623 you just need to define the minimum "iOS Deployment Target" to iOS 9 This is just wrong! Apple won't let you to update a hybrid app to a 64-bit app if you set your "iOS Deployment Target" to iOS 9, because then iOS 9 users wouldn't be able to update your iOS 9 app even if they saw the update on the app store! You can't support less devices in an app update for iOS versions your app supports. It even says that in the very same page you cited!!! You can't drop support for 32-bit devices in an update unless you target iOS 11, which is the only iOS version which doesn't support 32-bit devices (iOS 10 still does). If you target iOS 11, then your 64-bit only app will indeed be able to be updated over the previous hybrid one, but if it targets an earlier iOS version, it won't be accepted. So, yes, you can update a hybrid 32/64-bit app to 64-bit only, but only if targeting iOS 11.
 
 If you target iOS 10, you HAVE to upload a hybrid 64-bit/32-bit app to be able to be accepted as an update. And of course you will want to target iOS 10. It's not that old: iOS 11 came less than a year ago! And targeting iOS 10 you can reach users of iPhone 5, iPhone 5c, iPad 4 and iPad Mini, which are on iOS 10. Targeting iOS 9 (lowest iOS version currently supported by Adobe AIR) is interesting as well, because you can also reach users of iPad 3 and iPad 2, which are stuck on iOS 9. And this requires the update to be hybrid as well. Finally, you might have noticed that Josh Tynjala, the programming guru behind Feathers, one of the most important Adobe AIR libraries alongside Starling, has posted in this thread and he also thinks this is "a poor choice" in Adobe's part. Do you really think he doesn't know what he's doing either? (as you are so arrogantly and constantly saying in your posts about people who think different than you). Flipline​ nailed it in his latest post: Adobe should wait if only because AIR is the only framework dropping hybrid 64/32-bit apps altogether. All other important frameworks still do support hybrid apps. It's much easier to explain to a customer that Apple requires 64-bit only apps (when Apple finally does, which is NOT now), than explaining that some framework requires it (the customer won't even know what a framework is). Adobe puts us in a difficult position if they drop support for hybrid 32/64-bit apps before Apple really requires it, before everyone else making apps for the App Store! If they drop support for hybrid apps when Apple really requires it, it will NOT be that big of a deal, because then Apple is to "blame" and ALL app developers of the App Store will have to stop supporting 32-bit devices, instead of only Adobe AIR developers, which is the problem here. Also, when Apple really requires developers to drop support for 32-bit devices and hybrid apps, which probably won't happen until next year, users will have probably updated their devices or won't be as upset about having to buy a new device because those devices will be older. So, if Adobe still supports hybrid iOS apps in AIR 30 everyone wins.
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