Colin Holgate escribió: With 3 - 5 screenshots, 18 icons, plus whatever other external files and folders your app requires, it ends up being quite a complex line. Screenshots? Do you really have to include screenshots in the compiled IPA? If you do, you don't have to upload them into iTunes Connect? I don't think so, they're probably just bloating the IPA with no actual use of the pictures. I've never included screenshots in the ADT command line (I manually upload them into iTunes Connect) and everything seems to work fine. Also, I'm seeing everyone is including the 512x512 and 1024x1024 icons, but Apple says specifically "Do not include this icon in your app bundle if you are not distributing your app via ad-hoc distribution" ("this icon" = the iTunesArtwork icon in both sizes 512 and 1024) https://developer.apple.com/library/ios/documentation/iphone/conceptual/iphoneosprogrammingguide/App-RelatedResources/App-RelatedResources.html So if you're uploading for app store you shouldn't bundle those bigger sizes with the IPA, since you're already manually uploading those icons through iTunes Connect. I guess if you do there's no problem, but why bloat the IPA even more if it's not needed? Plus if you're uploading an iPad app (non-universal), iPhone icons are not needed either, so if I'm not mistaken, these are the icons needed currently for an iPad-only application compatible with both iOS 7 and iOS 6 (and older) and both retina and non-retina screens: <!-- IOS 7: App icon (iPad) --> <image76x76>icons/icon_76.png</image76x76> <image152x152>icons/icon_152.png</image152x152> <!-- IOS 7: Spotlight search results icon (all devices) --> <image40x40>icons/icon_40.png</image40x40> <image80x80>icons/icon_80.png</image80x80> <!-- IOS 7: Settings icon (all devices) --> <image29x29>icons/icon_29.png</image29x29> <image58x58>icons/icon_58.png</image58x58> <!-- IOS 6: App icon (iPad) --> <image72x72>icons/icon_72.png</image72x72> <image144x144>icons/icon_144.png</image144x144> <!-- IOS 6: Spotlight search results and Settings icon (iPad) --> <image50x50>icons/icon_50.png</image50x50> <image100x100>icons/icon_100.png</image100x100> The above XML is based off the aforementioned Apple document. Maybe the Adobe AIR documentation about icons should be changed to reflect the new iOS7 icons: http://help.adobe.com/en_US/air/build/WS901d38e593cd1bac1e63e3d129907d2886-8000.html BTW, I've seen that this AIR document lists a special non-iOS 48x48 icon, with a note saying "AIR adds a border to this image and uses it as a 50x50 icon for spotlight search on lower resolution iPads". So if AIR adds a 2px border to the 48x48 pixel icon, thus converting it to a 50x50 icon, then why does it accept another 50x50 icon as well? It's also listed as being for "Spotlight search for lower resolution iPads" so it serves the same purpose. If both 48 and 50 pixel icons are used in the descriptor, which one of the two icons are used, then? I just tested Spotlight and searched for an old version of my app (which uses the 48 pixel icon, not the 50 one) in an iPad 2. I've seen that the icon for my app actually looks smaller than the rest of apps in the iPad. I suppose that's because it's the 48 pixels icon + 2 pixel border. What's the point of AIR adding a 2 pixel border to a 48 pixel icon instead of only accepting the 50 pixel icon straight away? Why not just use the 50 pixel icon? I suppose I'll skip the 48 pixel icon next time I upload to the App Store, and use the 50 pixel one instead. There's no point in having my app icon look a different size than the rest of apps (even if it's only in the Spotlight search feature). It looks as if the icon were designed wrong, when it really wasn't. Ah, the AIR document also confirms the 512 and 1024 icons are not needed for the App Store: "The 512-pixel PNG file is used only for testing development versions of your application When you submit the final application to the Apple App Store, you submit the 512 image separately, as a JPG file. It is not included in the IPA."
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