>>A Display Object Container is a Display Object Container simply because it can contain other Display Object Containers and Display Objects, and that if it contains Display Object Containers they are children of the original Display Object Container, and if it contains a Display Object, its a child of the original MovieClip but the chain stops there.Any way that is what I understand. I am not sure that it is correct. Anything in a container, whether another container, or a simple display object, are children of the container they are in. MovieClip is a class,it extends Sprite and a bunch of other classes, all the way down to the Object class. The Object class is the base class of every class in AS3. An 'object' is an instance of a class - any class. But it may be confusing at first to see the Object class and hear about objects in OOP. They are different... You can make an instance of Object, which is an object... like so: var a:Object = new Object(); Classes simply allow you to break your code down into manageable pieces that relate to each other. It's much nicer to have a dozen classes with a couple hundred lines in each class, than it is to have one bunch of code with thousands of lines in it.
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