https://forums.adobe.com/people/Leo+Kanel wrote You should have more faith. See this guy for example: In March 2, he told us not to freak out, and 64bit is coming soon. AIR 33 on March, AIR 34 on June, so probably AIR 35 by September. Joking aside, if a company is able to drop AIR right now and use an alternative solution, there is no point on staying in AIR. AIR for mobile is as old as it gets, and although it is ok to use for desktop, it won't be forever. here the joke, there are some so called "professional" that still don't know what is an EOL EOL as "End of Life" means a product is not updated anymore see End-of-life (product) - Wikipedia because in June HARMAN released an AIR SDK 33 beta and before that announced they were taking over AIR (runtime and SDK) development AIR as a product is simply not EOL there is an AIR SDK 33, it does support Android 64-bit, that's a fact you can repeat as much as you want like a mad man that you are dropping AIR, that's your choice same for ASWC, but please just stop to try to convince everyone around that you are "right" and that everyone should do like you you are criticizing Adobe, HARMAN, etc. and you really don't know what you are talking about sorry not sorry, but I will not take advice from subpar developers who don't even know how to maintain their own projects and find it fun to spend countless hours on forums destroying the reputation of a good tech so yeah I gonna repeat it, there is nothing to worry and no need to freak out come back in few months or even few years and AIR will still be around whether you like it or not if you really want to help people as a professional software developer (assuming you could fit in that category) instead of spreading rumours and fears about a particular tech like AIR you should instead tell us how easy and painless, how long it takes and how much it cost to move/port a project from AIR to something else: C++, Qt, Xamarin, React native, Flutter, Cobalt etc. see something like Cobalt is quite interesting https://cobalt.dev/ it's from Google/Youtube, it got a great cross-platform OS abstraction, and many things in fact you can even port it to any platform you want (provided you do the work of actually porting it) https://cobalt.dev/starboard/porting.html you could certainly port an AIR app to Cobalt, but it would definitively not happen overnight
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