ASWC wrote fear mongering people? Let's be serious, if you rationally consider Adobe historical handle on Flash tech and the actual situation of AIR which is: - dev teams reduced - low budget - new platform won't be supported (official) - Adobe DOES NOT make money with AIR - Adobe DOES NOT sell any AIR related software (except Flash Builder) - Flash Builder is stuck at 4.7 and will never go any higher. - (most important) fewer and fewer developer using that tech (AIR community is not growing, it's shrinking) Of course they have a roadmap, AIR has still a good 5 years to go and maybe more who knows, but if nothing else changes AIR will become irrelevant as a cross platform tech at some point, any rational person can see that. I love AIR and I even love Flash but I see what Adobe is doing with it and it's not good, as many have already said here, open sourcing is the only thing that can save both in the long term, but even that Adobe won't do. OK, you want serious I gonna give you some serious to your FUD "new platform won't be supported (official)" That's completely false, here a list of new platforms Android x86 Intel - AIR 14 (June 10, 2014) iOS 64bit - AIR 16 (Jan 13, 2015) Mac OS X 64bit - AIR 20 (Dec.08, 2015) Android N - AIR 22 (June 16, 2016) tvOS - AIR 24 beta channel Windows 64 bit - AIR 25 beta channel Android TV - AIR 25 (Mar 14, 2017) it's all here in the AIR release notes You claim "dev teams reduced" and "low budget", you don't know what you're talking about what anyone can see in Flash Player and Adobe AIR feature list​ is that the runtimes are regularly updated on a quarterly basis It is not only bug fixes and security updates, there are tons of new features combine the release notes of AIR 21, AIR 22, AIR 23 and AIR 24 for ex and over the span of 1 year you see AIR being packed with tons of new features About "Adobe DOES NOT make money with AIR", it's a moot point do you see Google making any money with Chrome, or Mozilla making any money with Firefox ? Why do you think the Flash Player was free for two decades? when you want your runtimes and/or tools to become popular, you let users use it for free In fact, I would argue that developers being able to use the AIR SDK for free and that they can publish AIR apps without paying any kind of licensing fee is a good indicator of the strategy of Adobe: they want to enable "creators" to publish to desktop and mobile. Also why Adobe bought PhoneGap in 2011 and later released it as open source via Apache Cordova. It's the same strategy, wether creators build their apps or games based on SWF or HTML5, via Animate CC or with more advanced settings, in any case they can easily publish to mobile/desktop with either Adobe AIR or Apache Cordova (Adobe PhoneGap). You are so blindfolded by your own interpretation of events it is almost ridiculous., but yeah all your moot points is what I call fear mongering, because they are not based on any facts. It would be nice if you could keep it "on subject", eg. talking about the Adobe AIR roadmap, instead of keep arguing that you are right about some hairy predictions not based on any verifiable informations.
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