Hello all, I have a quick, but important question about Premiere Pro CC 2018. It seems that Premiere Pro is using my integrated graphics on my CPU rather than using my installed and working dedicated graphics card to render GPU accelerated effects and such. I am running a fresh install of Windows 10 with the latest updates. I also have a fully updated Creative Suite. Below I have listed my system specs and screenshots for reference to the issue. Notice that under GPU Engine in Task Manager, it lists GPU 0, my integrated graphics. I have also done some research of my own, and I have come across adding the "cuda_supported_cards.txt" into Premiere Pro's installation directory. I have done that, and I have tried both typing "GeForce GTX 1060" and "GeForce GTX 1060 6GB" into the document, but its the same story for both cases: it uses my integrated graphics. The file currently lists "GeForce GTX 1060".
Thank for any and all help,
7th Gen Intel i7-7700K Processor (No current overclock)
nVIDIA GeForce GTX 1060 6GB
256GB M.2 SSD
2TB 7200 RPM HDD
16GB of 2400MHz DDR4 Memory
Windows 10 Pro 64-bit
Screenshots (Idle, Premiere Pro loaded and open, not rendering):
Screenshots (Premiere running, Rendering previews for a project of mine):
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We created a video on how to optimize your GPU for Adobe apps here! Take it with a grain of salt, if you have an Intel GPU using QuickSync, you're best off using that GPU for H.264 and HEVC (H.265).
Followed the video Still not working in 2021. it's still use CPU for playback
This is so freaking complex. Depending on the CPU and GPU ... and of course, what effects you use (some effects in PrPro do not involve the GPU at all anyway anytime). Some times what "we" users think should be happening won't be.
And just having a new or spendy CPU doesn't actually tell you ... diddly. As it depends on what features that CPU has and some low-end CPUs have more hardware for H.264 encode/decode than some of the spendy ones. Weirdly enough.
@RjL190365 is the person that can best track and explain this complicated morass.
Do not count on Windows to be fully up to date when it comes to device drivers
Go to the vendor site to be sure you have an updated driver for your graphic adapter
•nVidia Driver Downloads http://www.nvidia.com/Download/index.aspx?lang=en-us
••for Premiere Pro and MAYBE Premiere Elements use the STUDIO driver, not the GAMING driver
•••such as (MAY not be the latest) https://www.nvidia.com/en-us/drivers/results/170344/
Also, if you have a laptop, you may need a 'laptop only' video driver
There are also intermittent reports that the newest driver is not always the best driver due to driver bugs or compatibility issues, so you MAY need to try an earlier driver version
Hello everyone. The playback problem was on my side. Not on adobe.
Just dont tick Maximum Bit Depth an Maximum Render Qulity when you're ceating a New Sequence.
Hi every one.
In the video the settings are know, but...
In Adobe Premiere Pro 2022 has settings for CUDA:
- open the project
- File - Project Settings - General
- Video Rendering and Playback - Render: select "Mercury Playback Engine GPU Acceleration (CUDA)".
The difference in rendering times between "CUDA" and "OpenCL" for the my project (for video) is 3.5 min CUDA / 28 min OpenCL.
The machine: Lenovo Legion Y520 i5 7300HQ 16GB Nvidia GTX 1050 TI 2GB.
This isn’t the answer. Of course we k ow about CUDA Vs Open CL--