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RT/Tensor Cores and the future of Pr, AE, Ps ...

New Here ,
Jan 09, 2019 Jan 09, 2019

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Hey Im planning on building  my new workstation  soon for  Editing/VFX,  let me know what you think. I have   2 routes  either the Intel i9 9900K route  or  the AMD  Threadripper 1920X or 1950X.

Here are the links for the builds :

Intel : https://pcpartpicker.com/list/32gpLJ

AMD : https://pcpartpicker.com/list/xjwj9J

The intel build is  slightly cheaper but the AMD build have more cores and  better for  multithreading and multitasking.

My Question is if we will see in the future of the adobe suite integration of the new RT/Tensor  core  and the Deep learning capabilities. Or should I switch to an 1080ti (maybe 2 depending on work )

My previous (3-4 year old) setup was a dual 960 with i7 4720 @2.6Ghz (No OC) and 16GB ram

Let me know what you think and if RT/Tensor core will be implemented into video editing/VFX

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LEGEND ,
Jan 09, 2019 Jan 09, 2019

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Best place to post this is the associated Hardware forum  ... link to it on the right of the Overview page of this forum.

And ... look at the Puget Systems and Safeharbor Computing pages, two of the best custom building shops for video post editing/grading/fx work, even to installing the apps for you. They have a ton of information on their sites, including which parts are worth the money together.

Note ... they use very few CPUs and mobos, as even some apparently high powered spendy CPUs don't actually work well for video post, especially compared to others of less cost.

And most mobos do not have their lanes and resources set well for the number of resource-demanding cards and externals we tend to need. So conflicts in data movement slow down even some spendy "gamer" mobos when used with video post work.

And last ... don't choose something because it's great at gaming video  ... our resources demands are very different.

Neil

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New Here ,
Jan 09, 2019 Jan 09, 2019

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yeah the only  reason I  chose the "gaming" RTX in the build was because of the price point it had compared to similar  models  which  were 20-30% more expensive. But I'll check out some  alternative GPUs on Puget. As for RT/Tensor cores  and  adobe suite do you  think  it has a future or is it just a  dud ?

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LEGEND ,
Jan 09, 2019 Jan 09, 2019

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Too soon to say to me.

Neil

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Community Expert ,
Jan 10, 2019 Jan 10, 2019

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Moved to Hardware Forumā€‹

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Explorer ,
Jan 15, 2019 Jan 15, 2019

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anatolel6190122  wrote

As for RT/Tensor cores  and  adobe suite do you  think  it has a future or is it just a  dud ?

Short answer, no, it doesn't have a future.

Long answer, some tech exists for almost a decade and only now gets used in Adobe, quicksync being the one, still missing NVlink and AMD VCE, they will  probably never be used.

If you are willing to wait 5 to 10 years then you might see the benefits.

Even Pugetsystems reviewers said tensor cores might never be used in Adobe.

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New Here ,
May 13, 2020 May 13, 2020

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Have a look at this https://www.youtube.com/watch?v=dgh9iscRVQE

It was originally posted here https://blogs.nvidia.com/blog/2019/11/04/adobe-max-rtx-gpu-acceleration/

 

This year, weā€™re helping supercharge creativity with NVIDIA RTX technology. Over 40 top creative and design applications are being accelerated by NVIDIAā€™s RTX ray tracing and AI processors. Meaning, no more waiting on your PC. Youā€™re free to create at the speed of your imagination and see your work come to life instantly

 

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LEGEND ,
May 13, 2020 May 13, 2020

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LATEST

It took just a few months, but Premiere Pro 2020 is making at least some use of the Turing architecture which debuted the consumer version of Tensor cores (Volta debuted Tensor cores, but its availability was restricted to one high-end workstation card). The GPU scores in the PugetBench for Premiere Pro benchmark clearly showed that even the GTX 1650 (the cheapest Turing architecture GPU) outperformed even the previous-gen GTX 1080 Ti. Adobe might still not utilize the Tensor cores at this time, but one aspect of the architecture itself (the integer cores are dedicated, unlike the integer cores that were integrated with the floating-point cores as they were in all previous Nvidia CUDA GPU architectures up to and including Volta) is chiefly responsible for that boost in Premiere Pro's rendering performance.

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