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Since I don't feel it would be right to take over the thread started by Steven, I start a new one. This thread is going to be dedicated to producing a movie as a result of those voluneers' joint efforts, who are members of Adobe Community.
The main objective for this project is to collaboratively create final product from scratch: from defining the project scope to finally publish a movie somewhere, be it a dedicated website or just YouTube or Vimeo, as we'll define later.
This main objective is not the only project's goal. It is assumed, participants will be able to work on a particular tasks so as to improve their own skills in a desired field via sharing creativity, knowledge and skills.
I also hope we'll gain the Forum moderators' support so as to be able to appropriately update this original post so that others, who might arrive here later, will be able to understand at which stage the project is that time.
Now let's try to define the project scope.
By 15 October we reached our first milestone and defined
PRODUCT SCOPE and PROJECT CONSTRAINTS & QUALITY CRITERIA
Product Scope
Item | Specification | Priority |
Movie, The | Genre: TV commercial Duration: 60 seconds Quality: Broadcast Safe Luminance & Chrominance Format: 1080p, 24 fps, H.264, 32/40 Mbps Compulsory Elements: - 3D graphics and VFX (SciFi) incorporated into live shots - Specific consistent look (colour design) | Highest |
Dedicated website | Genre: Promotional website Scope: 2 pages Compulsory Elements: - Web animation - Video streaming | High |
Official trailer | Genre: TV commercial Duration: 30 seconds Quality: Broadcast Safe Luminance & Chrominance Format: 1080p, 24 fps, H.264, 32/40 Mbps | Medium |
Behind the scene movie | Genre: Documentary Duration: 2 minutes Quality: Broadcast Safe Luminance & Chrominance Format: 1080p, 24 fps, H.264, 32/40 Mbps Compulsory Elements: - Short interviews with the project participants - VFX breakdown | Medium |
Talk show appearance | Genre: TV commercial Duration: 30 seconds Quality: Broadcast Safe Luminance & Chrominance Format: 1080p, 24 fps, H.264, 32/40 Mbps | Low |
Poster | Genre: 16 x 9 Billboard Quantity: 1 sample Format: 1920 x 1080 pix, PNG Genre: 4 x 3 Affiche Quantity: 1 sample Format: 1080 x 810 pix, PNG | High |
Print ads | Genre: Glossy magazine ad, Front cover Quantity: 1 sample Format: Full page, Page-proof PDF Genre: Newspaper ad, Multi-column print Quantity: 1 sample Format: ¼ Page, Page-proof PDF | Medium |
Article | Genre: Review Quantity: 1 sample Format: Page-proof PDF, ~500 words | Medium |
Brief Report on Collaborative Tools | Genre: Review Quantity: 1 article Format: Page-proof PDF | Highest |
Project Constraints & Quality Criteria
- 24 December 2013 is a strict deadline;
- All media used in final product, from sound to 3D model textures, must be created by the project participants. Utilising stock media in final product is not allowed;
- Missing media or incomplete elements must be replaced with placeholders, white noise or subtitles, which explain what is missing (e.g. 'nice music is playing on the background' or 'nice colour grading applied here' etc.);
- The project is accepted as successful in terms of quality control, if no less than 90% of all planned work is complete. The overall progress is calculated as the following ratio:
(SUM OF COMPLETE ELEMENTS MULTIPLIED BY THEIR WEIGHTS) / (SUM OF ALL PLANNED ELEMENTS MULTIPLIED BY THEIR WEIGHTS)
- The project is accepted as successful in terms of attractiveness to external audience, if we reach 1 000 hits within three months after final product release, where
100 hits = 100 website landing page visits = 10 visits of 2nd page = 10 movie views = 1 movie download.
The following hits distribution is expected:
600 hits within 1st month after release;
250 hits within 2nd month after release;
150 hits within 3rd month after release.
Discussion on the next project phase, planning tasks list and obtaining required resources, starts at comment #84.
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I got into the speedgrade stuff ( one of the things I wanted to do for this project was some cc and make sure stuff was broadcast safe etc )... and have run into some problems.
I can see why that book about color correction would be nice to have.. will probably buy the new edition soon ( november pub date ? )...but thats not my immediate problem...
The immediate problem is getting it to work properly with PPro in a way that supports quality and workflow..and so far I am so far from knowing how to make that happen I might as well be on Pluto.
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See this thread in PrPro Forum.
Meanwhile, I seems found a perfect story line for our project...
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hehe.. yeah, it is a heavy load !
u crack me up.
nothing wrong with trying IMO...and notice the expression of " perserverance " (sp? )
I read that thread, and it also cracked me up... when I read the sentence, " it does not work with Ppro "....I'm kinda getting that feeling...like, it might work at the end for final cc and export...but otherwise it's kinda a waste of time with cs6 stuff....too many problems and crazy things going on with that. And I also noted the mention about " a clip that is absolutely screwed up " where levels and 3 way can't handle it in Ppro.
I'm kinda leaning in that direction now... do everything in Ppro, then try to send to SG and see if I can improve on things as a final product and export final from there.
I just cleaned out the pig...and will shoot a few new clips using nikon w ninja...and work that way...send to sg as final thing and then export and chk out the final product. Probably will make a BD for final.
Will do my transitions and everything I can think of that I would use in a real project with my samples in PPro...then send to sg, and so on...see what happens.
Thanks Fuzzy.. appreciate the heads up and your help.
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but otherwise it's kinda a waste of time with cs6 stuff....
Notice my comment about After Effects and .look.
hehe.. yeah, it is a heavy load ! u crack me up.
nothing wrong with trying IMO...and notice the expression of " perserverance " (sp? )
Does that mean we can return to our muttons, i.e. list of tasks aka work breakdown structure and estimate time required to accomplish them with our ongoing resources?
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I honestly don't think the 2 of us can realistically do the project within the time constraints and get even halfway through the goals. It might be possible to ( IMO ) keep working on it, beyond the immediate time contraints, IF WE GET the website up and running so that the 'progress' made can be seen by others with a remote interest in joining us... and contribute their expertise.
In other words, the success of what is done and seen on the website might 'sell' the fun and worth of the project spirit enough that others join us and the project takes off .
The problems are obvious, beyond the time thing. Not many people who are good and competent and expert at their skills and crafts and so on can afford to live without monetizing that now.. to make a living and get ahead in life. I've tried to keep this project in an imaginative space likely to generate an avenue for contributers to actually USE the results of their contributions as a way to show their talent and skill favorably to potential clients ( paying clients ). Sorta a PR promotion. Like an art gallery or something. Or a magazine ( Art In America, Architects Digest, Woodworking, stuff like that .. high end stuff ).
I can't do that. Nancy might be able to design something like that and get it online, but it can't be done by Dec 24 as she has nothing to work with and we aint paying her. The dream of the project requires real people doing really great work together and the 2 of us is not enough to make that happen ...unless we spend approximately the rest of our lives doing it.
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1. We have support from Forum moderators, our milestones are appended into the original post, hence everyone arriving in this thread can easily grasp where we are at that moment.
2. Monetising has nothing to do with the attractiveness of this project. A lot of people around the world spend their time helping others and chatting with in Adobe Forums without getting paid. Hence, money is not the only incentive.
We could attract peolpe, if we really showed the progress. You can't attract anyone to participate in a failure, whereas you can in a success. We stumbled over quite an easy task, which everyone passes through in everyday life with no issues. This task doesn't require fancy gear or skills in utilising some complex software - a piece of paper and a pencil are the right tools to do the job. Do you really beleive it's possible to attract someone if we are incapable of doing such a simple exercise?
And you can endlessly put off the deadline, but that never benefits you, if you don't know how to create something with ongoing resources. That's just building castles in the air.
So, let's finish with the WBS, estimate the time, revise our final product if necessary, but release at least something by 24 December and improve our skills in areas, which we are interested in, while working on that 'something' however small!
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okay, so moving on...
Am I right to believe we are agreed that...
the product " the movie" is a 60 sec commercial to promote the documenary " What Came First ? THE EGG ! "
yes ?
If YES, I suggest the maysles method of using people to simply jump up and down about how they " laughed, cried, were shocked, were amazed , etc "...
if YES, we need SOME kind of artwork ( movie poster ) ....to put in those shots of the people at the front of movie theatres they are coming OUT of after just seeing the show.
OR ELSE we need to shoot those people green screen and drop in the artwork and theatre... either way we need the artwork.
Once we get agreed on the product up to THIS POINT... I suggest the next step is to start writing the script of the commercial and storyboard...
THEN after that timing for shots and desicriptions will be known....
During the same time the script is being written the artwork can be done.. I suggest 300dpi HUGE POSTER dimension to be printed at a pro printing place. There's one near me that might be able to do the job or else they can send it out ( farm it out ). The same artwork poster can be reduced for web later.
The EGG is from outer space ...came to earth millions of years ago ....started egg based life on earth...if that is okay .. makes it simple.
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is that a magazine you subscribe to Steve ?
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I'm thinking the poster will have nice original design , maybe even a specially made font for it ( made out of eggs ? )...and imagine it would be cool to have the space egg approaching earth ... if it were possible a short clip of the egg approaching ( remember the first scene of star wars ? how the spaceship enters frame from below ? and the sound is a sort of rumble of power ? )...
some good sites to start looking for high res images etc... the original nasa images would be the highest... I've searched for this kind of thing before and know it can be accomplished.. but takes time and so on...
planet earth 500 mill years ago
earth images from space..
https://sites.google.com/a/upr.edu/planetary-habitability-laboratory-upra/projects/visual-paleo-eart...
good earth pics from space
http://www.planetary.org/explore/space-topics/earth/pics-of-earth-by-planetary-spacecraft.html
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able123 wrote:
is that a magazine you subscribe to Steve ?
Yes. I have for a long, long time.
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I did a tutorial for maya ( I think it was first one ) couple years ago..was a solar system.. was learning how to animate stuff going around other stuff.. the moons go around the planets and the planets go around the 'sun' ( in this case just grey sphere ).. no lighting done on this..but was pretty simple to do. I have an avi file of the result. I have the mb ( maya ) file.. if anyone can use it ? I'm thinking, trailer of doc here... and ideas for poster...
this sort of thing...done well with lighting and effects of sun etc.. fast cross to still images like that one of saturn where you see earth and moon in background, then earth ...then EGG spaceship enters frame...that sort of thing...
this model was done pretty quickly with the tutorial..and anyone knowing how to use program like this can do a nice job probably...put one big one in foreground to begin...and it moves to reveal the rest of stuff ...something dramatic....space music or whatever...
ps. people who know how to use program can put textures, atmospheres, skins, images, whatever on these objects.. make it look like REAL....I hope people have imagination to see this is like drawing on napkins here...
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sample.. made in maya and fusion
http://www.primefocusgroup.com/work/wonders-solar-system-broadcast-vfx-case-study
we only need about 10 secs of this type stuff with egg entering frame on way to earth...and a single frame of that would be part of poster...
we dont need stuff to be 'accurate' size wise etc like this link above describes...
the nasa images can be wrapped around the objects..as per normal displacement maps
the 10 secs or so could also be a 'teaser' ...for actual documentary or behind the scenes or whatever...
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Am I right to believe we are agreed that... the product " the movie" is a 60 sec commercial to promote the documenary " What Came First ? THE EGG ! "
yes ?
No. Currently we have 60 sec commercial with a production title 'Movie, The' as a final product and official trailer, talk show appearance and behind the scene movie as its promotional parts. We can redefine our final product so as to match the deadline. However, without clear understanding because of which factors we are under the risk to miss the deadline with ongoing resources (e.g. task 'Editing Movie' requires accomplishing 'Getting source footages', 'Editing sequence', 'Compositing', 'Colour grading' etc. subtasks, which roughly take this and that amount of time because of this and that, while task 'Developing Website' requires accomplishing 'Create website design', 'Develop website animation' and 'Publish Website' subtasks, which roughly takes this and that amount of time because of this and that, and 'Create website design' can't be started until 'Colour Grading' is finished because it requires incorporating elements, which are developed during 'Colour Grading', which in turn means that the whole 'Editing Movie' task has to be started no later than that particular date, and so as to ensure this we have to terminate our initial plan about shooting behind the scene movie because namely our cameraman is engaged in 'Editing Movie'), we will be left empty-handed again.
I'm thinking the poster will have nice original design , maybe even a specially made font for it ( made out of eggs ? )...
That only underlines the importance of developing work breakdown structure one more time: we must understand what should be done exactly so as to produce a particular final product item.
some good sites to start looking for high res images etc... the original nasa images would be the highest...
Currently it is declared we are not allowed to use stock media in our final product.
To sum up:
- let's take a break from developing a story;
- let's take a piece of paper and a pen or pencil;
- let's write down what exactly has to be done so as to produce every item in our ongoing final product;
- let's share our opinions on how much every subtask might take with our ongoing skills;
- let's try to define which tasks can be accomplished in parallel, and which are not;
- let's agree on which product item(s) we have to sacrifice in order to release in time.
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Okay, My suggestion is that we make " Movie, The " the following ......
A 60 sec commercial which SELLS the non-existent Documentary we did not make called " THE EGG "
I have begun a story board for that and would like to move forward with this now so that the issues above in your post, Fuzzy, can be addressed realistically.
It is typical to make movies and commercials in this manner... come up with an idea about the product ....get the basics down about the product ....and then go to the details of making the thing...
In agencies for commercials it usually starts with a room full of nuts in a creative think tank type meeting(s).
As for stock photo it is my opinion that does NOT apply to NASA photography ... by any description of the word STOCK the nasa photos do not apply. It is a public agency ( federal ) which states clearly the images it makes is for public use. If anyone wants to travel to pluto to shoot the solar system, and get back soon enough for us to meet a DEC 14 deadline... go right ahead...
If I get a nod for THE EGG ... I'll put the beginnings of the storyboard up here and on our zoho site...as a jpg....
A perusal of the story board will nail down particulars that must be known before we realistically attack the list you made up in your post, Fuzzy.
I'll explain more later.. but right now my original idea of 'what came first the egg ' as a title is now just ' the egg '...
The 'what came first' part would be used in promo materials...
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To elaborate....
It's fantastic we have what you've done Fuzzy, regarding the list of things and the way you've laid it out on the XL sheet is great... it is not just an outline but gets to some fine points we need to know and deal with...
The problem for me at this point isn't moving along with that as you suggested above, my problem is that without the intial definition of the movie the particulars of the project can't be realistically dealt with . The one spawns the other .. that is, the definition of the product ends up defining the more specific items of the project....
let's hear a resounding YAY for " THE EGG " and lets move on...or we are seriously in trouble here...as it's already OCT 24. Not that it matters.. cause IMO if we never define the product first we'll never move beyond that anyway.
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already made... so here it is.. no sense waiting...
this is 3/4 done...each frame on top ( the words " what " " came" "first" , and the space shots are approximately 1 sec in duration.. slightly less...maybe 1/2 sec....part of this will be up to the editor but basically it's in that time range.. very fast paces.. you see the word, now you see the space shot, then you see the next word...etc.
each space frame is accompanied by a loud ( not too loud but loud ) crashing type space noise.. maybe like a steel dumster lid being slammed shut. with mic inside .. with reverb and so on...spacey sorta....
The egg frame is either a still image if we suck at this... or else it is a short video clip of the egg moving further into frame toward earth... this is an item which has many ramifications...because a still frame from this clip ( or if we suck the still frame original used )
a) it may be used for poster shot so the rest of the product can be made with shots of people coming out of theatre
b) will be used for other promo including web and print etc.
c) could be used as a 'teaser' for the non existent documentary... as part of a talk show segment or whatever ( plus web streamed ).
Once we get into the 3/4 story board ....we need to finish the rest of it.. and that will also depend on a few things that can't be done without the first part of this being accepted and generating some ideas etc... so that we collaborate and decide on the final 1/4 of the storyboard...
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It's fantastic we have what you've done Fuzzy, regarding the list of things and the way you've laid it out on the XL sheet is great...
Generally speaking, I don't see anything fantastic here: kids and housewives write down lists every day. Seriously.
It is typical to make movies and commercials in this manner... come up with an idea about the product ....get the basics down about the product ....and then go to the details of making the thing...
And how does that contradicts what I'm saying?
We did come up with an idea about the product, we did outline it and now wee need to go into details how to approach all that.
Do you want to redefine the product? It's OK.
Did you start elaborating a story board? Fine?
But by which day are you planning to complete it so as to be able to address issues in my previous post realistically? Don't you need to set a deadline for that?
As for stock photo it is my opinion that does NOT apply to NASA photography ... by any description of the word STOCK the nasa photos do not apply.
Here is what is currently stated in our project constraints & quality criteria: 'All media used in final product, from sound to 3D model textures, must be created by the project participants'. Do you want to redefine that? It's OK. But why was that acceptable by 15 October and became inacceptable now? What else do we need to redefine so as to never get back to this point in the future?
The problem for me at this point isn't moving along with that as you suggested above, my problem is that without the intial definition of the movie the particulars of the project can't be realistically dealt with . The one spawns the other .. that is, the definition of the product ends up defining the more specific items of the project....
That's the reality: you must know where to stop and when. That's about accepting satisfactory decisions, sacrificing something because of ongoing constraints.
let's hear a resounding YAY for " THE EGG " and lets move on...or we are seriously in trouble here...as it's already OCT 24. Not that it matters.. cause IMO if we never define the product first we'll never move beyond that anyway.
That's what I'm talking about: we are seriously in trouble because of inability to plan simple activity.
already made... so here it is.. no sense waiting...
OK, accepted. What next?
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==========
OK, accepted. What next?
=========
Cool.. okay...now THIS...
You look at that storyboard and imagine it as a film in your head...and TIME it... assuming 1/2 to 1 sec for each of the early frames.. plus the time it takes for people to say those things.. " OMG", " I was Amazed ! " etc... and add up that time....to me it comes to about 34 secs....
That leaves 26 seconds...
Now we need to decide....the following...plus what you think of...
How do we approach this non existent documentary called " THE EGG "... ??? Do we want it to be a docu drama or a strict documentary ? Do we want it to be a dramatic movie instead of a documentary ? I'm leaning toward the docu drama...
Now, this is important because things like THIS come into play....
" BASED ON A TRUE STORY"
" BASED ON SCIENTIFIC FACT"
" RECENT DISCOVERY IN EGYPT REVEALS ALIEN EGG DRAWINGS "
In other words, we now decide what the nature of the non existent ' THE EGG' IS exactly, so that we can figure out how to SELL it with the rest of our storyboard.
The decision about how to treat ' THE EGG' at this point also allows us to look deeper into the tertiary products ( web, promos, ads, poster etc )
We need the poster to shoot the people coming out of theatre. so the sooner we get this aspect figured out ( how to treat ' THE EGG' ) the sooner we can start to design the POSTER so someone can get that printed large and framed ( maybe in glass but probably no glass to avoid reflections ) so that we can use it in real shoots...
We will also be able to deal with IMAGINING the rest of the storyboard ( for example , what shots and declarations and supporting material we need for the 26 seconds ).
THEN we have to get into who is doing WHAT.. and get specific about that...
It may be that there's no way the poster gets done in time and in that case we are stuck with the crappy alternative of shooting people against green screens and dropping in the theatres and poster etc...
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This is an aside.. just a note regarding pyramids ability to preserve organic materials.. and has to do with background only when imagining how to treat THE EGG ( for example, as a docu drama based on scientific fact )....
I'm thinking also that there is a recent NEW DISCOVERY that is hailed as the GREATEST DISCOVERY IN HISTORY ...which is the discovery of an artifact ( slice of egg space ship , shaped like a flying saucer ).. and all newspaper headlines around the world declare this, all science is enthralled, great social response around the world etc..
All that becomes part of the non existent and never to be made THE EGG...
But knowing some background about the fictitious and never to be made THE EGG , helps us to imagine how to SELL the thing for the last 26 seconds of our story board...
so this is just background material for thought...
pyramids
http://library.thinkquest.org/C0116484/english/simple/pyramid003.htm
The experiments of the pyramid on food:
The two scientists shoal and Betit tell us about their experiments on how the p0yramid affects the milk. Shoal says: “ I filled two vessels, that have the same size and shape, with milk. Then, I put on them a creased paper to decrease the reach of bacteria to the milk while air is allowed to them. Then, I put one of the two vessels inside the pyramid and the other one outside it. After six days, I have found that the milk which has been inside the pyramid has turned into separated bodies taking the shape of layers consisting of sour and curdled milk and watery liquid. However, some rottenness as well as dissociation has been formed on the surface of the other vessel. By the days, the rottenness increased. After that, I left the soured milk which was outside the pyramid. I kept the milk which was inside the pyramid in its place. After six weeks, the milk turned into a firm fatty substance that gave the taste of yogurt without any effect of rottenness. The layers have become near each other to form one body without any change.
The pyramid keeps meat:
The two scientists Bill shoal and Aid Betit continue their experiments on solid and organic substances by saying: We have discovered that meat doesn’t putrefy but it loses its water very fast. It doesn’t have a bacteria activity too. After keeping the meat inside the pyramid for three weeks, it loses 60 % of its weight but it doesn’t go bad. As we desire to have an experiment, so as to compare it with different kinds of food, we prepared similar pyramids of cardboard. The size of each one’s base is nine cubic inches and ? inch. The height of each one is six inches .We have made suitable ventilation inside each pyramid through making a rounded hole in each side of the four-sided pyramid near the top. Each one’s diameter is ¾ inch. Then, we put the samples in the king’s burial room and other similar samples on a table outside the pyramid.
The experiment samples were four eggs. Each one’s weight is more than 51 gm. Two shelled eggs were left, one inside the pyramid, and another outside it. The two other eggs were broken. One of them is left inside the pyramid and the other one is left outside it. There were other samples such as, two of calf fresh liver and two of fresh fish. We noticed that all the samples which were kept outside the pyramid have turned bad after a week. However, the samples inside the pyramid became slightly creased and lost weight. The following is a table that shows the results of the experiment.
edit.. one could argue that the aliens built pyramid shapes on earth to preserve egg specimins brought to the planet .. and those egg specimens were incorporated into earth life ( ameba etc ) via chemistry and bio science etc.. is such a way that the new earth eggs became enamored of EARTH environment and eco system and so on... in other words, not ALIEN ...but incorporated.
geez.. I'm stretching things and my brain is smoking....
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now THIS... You look at that storyboard and imagine it as a film in your head...and TIME it...
How much time do I have at my disposal? And why not a couple of days longer?
How do we approach this non existent documentary called " THE EGG "... ???
In other words, we now decide what the nature of the non existent ' THE EGG' IS exactly, so that we can figure out how to SELL it with the rest of our storyboard.
So, what does constitute our product now? Do we still need an official trailer, talk show appearance, behind the scene movie etc.? Are we no longer limited to producing everything by ourselves and can borrow anythign produced by others?
the sooner we get this aspect figured out ( how to treat ' THE EGG' ) the sooner we can start to design the POSTER so someone can get that printed large and framed ( maybe in glass but probably no glass to avoid reflections ) so that we can use it in real shoots....
Does that constitute a realistic approach? Even though we don't take into account that it is much easier to replace a surface in post than find someone who can print it large and deliver on location for free, how are you going to deal with e.g. international shipping? (Do you remember we are just two so far and we're living on the opposite sides of the globe?) When are you going to start shooting in this case?
THEN we have to get into who is doing WHAT.. and get specific about that... It may be that there's no way the poster gets done in time and in that case we are stuck with the crappy alternative of shooting people against green screens and dropping in the theatres and poster etc..
Finally hurray! When are you planning to discover that there is no way to get the poster done in time? Isn't right now the best time for that?
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What I meant by " time it " ( the story board ) is .. either do in head or use a stop watch..and time each frame of the story board. That gives you how many seconds of the 60 second commercial ( our product ) the story board currently represents. When I time the story board with a stop watch I get about 34 seconds. If you imagine in your own head what each frame represents time wise.. you may come up with a different number.
When we know how much time is left to finish the product it gives us a general idea how fast we need to pace the balance of the product to finish it with the elements we have to start discussing now...
AFTER THAT.. we can get into the details of who is doing what and when very accurately...
We have a ways to go yet before this first phase is finished.. describing the product.
Since the product is selling a fictional DOCU DRAMA called THE EGG, we are needing to discuss that fictional docu drama so we know how to SELL it...
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We are not using things produced by others. The use of NASA photos is an exception to the word " stock ". That's all.
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The product is a 60 sec commercial selling a fictional docu drama called THE EGG.
When we finish the story board for that commercial we will know what else can be generated from that ( talk show etc ).
We need to consider what the fictional docu drama is in general terms so we know how to sell it with our product ( commercial ).
lets finish this first.. the desciption of our product, and then fill in the blanks...
Since you've already done that work ( XL etc ) it will be easy to check off what can or cannot be done in time...or what needs place holders...
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What I meant by " time it " ( the story board ) is ..
That is not what I was asking about. I was asking about how many days or maybe hours do I have at my disposal to complete this task? And why not a couple of days longer?
We are not using things produced by others. The use of NASA photos is an exception to the word " stock ". That's all.
Are you sure? And what about music and/or sound?
When we finish the story board for that commercial we will know what else can be generated from that ( talk show etc ).
So, is it OK if we finish the story board on say 8 November? And if not, why?