I have an template Slot game an want to start the Spin when the "a" is pressed. The AS code is externaly i stopped devolping Flash with AS2. No i couldn´t get the simple code to work. Here the Code from the Slot Games: package net.nosov{ import flash.display.MovieClip; import flash.events.MouseEvent; import net.nosov.utils.Utils; /** * ... * @author Nosov Vitaliy */ public class Main extends MovieClip { public var engine : Engine public var bet : Bet private var help : Help public var balance_credit : IncreaseAnimation public var balance_won : IncreaseAnimation public var balance_bet : IncreaseAnimation // Define here how many images will be duplicated in slot // For example, if you have 5 images, they will duplicated to // have good smooth animation. Ussualy you don't need to change it public const images_total_spin = 20 // Spin time of slot, define in seconds public const spin_animation_time = 2 // How many coins will take from CREDITS if user don't have // won combination. Also you need to remember about bet value // Final result will be spinCOST x User Bet public const spinCOST = 8 public function Main() { Utils.root = MovieClip(this) engine = new Engine() bet = new Bet() help = new Help() btn_spin.buttonMode = true btn_spin.addEventListener(MouseEvent.CLICK, spind_do) // Credit text field balance_credit = new IncreaseAnimation(999, txt1, 7) // Won text field balance_won = new IncreaseAnimation(0, txt2, 5) // Bet text field balance_bet = new IncreaseAnimation(1, txt3, 2) } private function spind_do(e:MouseEvent):void { btn_spin.mouseEnabled = false btn_spin.mouseChildren = false engine.spin() } } } Now i thought i have simply change the funkction btn_spin. But i couldn`t get it to work. Can someone assist me !
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