
Rick Gerard
Community Expert
Rick Gerard
Community Expert
Activity
Apr 14, 2025
First, what are you trying to isolate? I would not use rotobrush for that shot unless you do some serious masking and color correction to improve the edge detail and contrast of the details you are trying to isolate before attempting to use the tool.
To ensure that Rotobrush does not have problems on your system, try a very simple shot like a head-and-shoulders shot of a person with a simple background.
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‎Apr 11, 2025
09:36 AM
Those animations can easily be created using the Morph workflows I shared. You need one object in Illustrator with the starting frame design and one with the extruded shape of the ending. Then, apply the Blend tool, select the number of steps you want to set for the duration of your animation and follow the steps in the tutorials.
That is the easiest way to create isometric 3D animations in After Effects. Just ensure you start with one surface for each surface you want to extrude. I don't have time to create a new tutorial for you, but if you share an AI file with me, I will try to create the AI file you can import and animate. I need the Illustrator file with your desired starting frame.
One more suggestion: In the future, you can drag or copy and paste your screenshots to the reply field on the forum and adjust the size so we don't have to download images to see them. The "Drag & drop here or browse files to attach is only efficient for uploading short videos (MP4) or project files.
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‎Apr 09, 2025
07:53 AM
I would create a layered Illustrator file and import and animate the layers. Maybe this short, old tutorial will help. It explains how to create animations from blended shapes in Illustrator.
Maybe this one that uses the same workflow will give you some more information on the workflow:
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‎Apr 08, 2025
07:18 PM
After Effects will not render isometric views. Your only option is to add a camera with a very long lens to the comp. This will force the perspective to something close to isometric views. Set the focal length to 20,000 pixels or more.
The only real limitation is the extrusion depth. You will be limited to 1000 pixels.
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‎Apr 08, 2025
08:03 AM
Your expressions controlling the color fill are broken because you moded the layers to a new comp. You can modify the expression in the pre-comp by replacing thisComp with Comp("Your Main Comp's name") at the start of the expressions. You can also lock the Color Control effects panel, open the pre-comp, and drag the pickwhip from the pre-comp to the color control in the main comp.
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‎Apr 08, 2025
07:54 AM
You can also use the timeline's search bar, select one or more layers, and then type pos, sc, or the whole words followed by a comma. All position and scale properties, including those in effects with position and scale properties, will be revealed.
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‎Apr 06, 2025
06:40 AM
That is the expected behavior. You need a copy of your footage below the text layer.
Layer Order for compositing using masks, keying, or roto is always the same as it is if you were on set, Foreground objects, middle ground, then background. Just like real life on a set.
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‎Apr 06, 2025
06:36 AM
1 Upvote
Try Ctrl/Cmnd + \
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‎Apr 02, 2025
12:02 AM
I would probably not use Keylight. I would use the Stabilized Power Pin method in the first tutorial I shared and overlay the replacement screen on top of the layer. It's less work.
If you really need to apply Keylight to the footage to knock out the screen, apply keylight to the source footage and key out the screen, then add Mocha AE and track everything, including perspective using the corners of the screen, then return to AE, put the replacement layer below the footage and apply Corner Pin tracking to the screen layer. Something like this will do it:
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‎Mar 31, 2025
10:23 PM
You will be a lot better off with that shot if you use Mocha AE and do Motion Tracking and Corner Pin tracking.
Maybe this will help:
Because there is little or no detail on the screen, you'll have to track the corners. Here's an old video that shows how to do that. Sorry, there is no audio.
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‎Mar 31, 2025
10:16 PM
If you want to stick with Red Giant Universe/Glow, try uni.Chromatic Glow or uni.Edge Glow. All other Universe glows use every color on the layer and black generates 100% opacity in the alpha channel, while white generates 0% opacity.
The other option would be to add a black solid layer below the layer with uni.Glow layer, select both layers, then Pre-ccompose.
There are lots of other glows that will give you similar looks while preserving the black background.
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‎Mar 30, 2025
09:40 PM
1 Upvote
Position and Anchor Point determine where the layer is located in the composition frame. If you move only the Anchor Point, the layer's relative position to the Comp frame will change. This is how it works in After Effects and Premiere Pro, any 3D app, or any other video editing app. If you do not offset the position by the same amount that you changed the anchor point (anchor point up 10 pixels, position up 10 pixels), the apparent position in the comp frame will change. There are easy workarounds.
Use the Anchor Point/Pan Behind tool (Y) to move the Anchor Point, and the Position values will compensate for the change, so the layer will not appear to move in the Comp.
If you hold down the Ctrl/Cmnd key and drag the Anchor Point around with the "Y" tool, the Anchor Point will change, but the position property will no longer be linked, so the layer will appear to move in the Comp Frame.
If you click and drag or enter new values for the Anchor Point in the Timeline, the layer will also appear to move, and it should because you are changing the relationship between the Anchor Point and the Position.
This makes perfect sense, but it is sometimes hard to understand and visualize until you play around with the tools.
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‎Mar 30, 2025
09:15 PM
BCC effects are from the Boris FX Continuum package. That is a 3rd party set of tools you have to purchase. Here's a link to the product page:https://borisfx.com/products/continuum/?tags=&search=
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‎Mar 30, 2025
09:06 PM
You need to use Mocha AE for that kind of tracking. You can extract mask information, position information, and even mesh distortions. Here's a training series on that: Mocha AE Training
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‎Mar 26, 2025
02:11 AM
I took a quick look at your project, and there are quite a few problems. The first is the Paragraph Text for the text layers. You cannot control the size or position of a text box with expressions. If you need a text box, you must ensure your text is left-justified. You also have some severe scaling and other things going on.
I don't have time to dig through the whole comp and fix all the problems, but maybe the file I am sharing will help you figure things out. You have to consider the top, left, height, and width. You also tie the text layers to the main or top layers using position expressions. This project requires the same paragraph justification for all layers.
Take a look, and it should give you some guidance. The comp is part of a tutorial series I am working on that should give you all you need to know to create very complex MOGRTS and Animation Presets for text, shape, and even image layers using sourceRectAttime() to control and animate position and size.
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‎Mar 23, 2025
12:12 AM
Try Ctrl/Cmnd + \
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‎Mar 22, 2025
08:55 AM
For as long as I can remember, the Preview panel has had a "Full Screen" checkbox. To turn it on, click the checkbox.
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‎Mar 22, 2025
08:49 AM
When using Classic 3D, the workflow for shadows should be to add a Point, Directional, or Spotlight, a small amount of Ambient light, and a White 3D solid to the floor plane. Then select the Floor Plane solid layer, press the 'a' key twice, set the layer to Receive Shadows Only, and adjust your lighting.
Using a copy of the text layer with Effects is less efficient, may get fouled up by adding effects, requires a lot more work positioning the layers, and ignores the perspective you get from a comp camera.
If you want to do that, you have to match the anchor points of both text layers to the bottom of the layer. That is accurately accomplished using a sourceRecAtTime expression for Anchor Point and matching the position of the layers with a simple pickwhip expression.
// Anchor Point expression for both text layers:
lyr = sourceRectAtTime();
x = lyr.width/2 + lyr.left;
y = lyr.height + lyr.top;
[x, y]
// Position expression for "shadow text" layer
thisComp.layer("Text Layer").transform.position
// Source Text expression for "shadow text" layer
thisComp.layer("Text Layer").text.sourceText
//Position Expression to offset a Floor layer if needed:
thisComp.layer("Text Layer").transform.position + [0, 1, 0]
If you need a floor layer as well as the shadow text layer it needs to be one pixel below the text layer shadow layer so use the last expression.
Here is the difference between using a Cast Shadows-only layer with lights and a copy of the text layer as a shadow.
I have included an AE 24 sample file. Try turning on and off the layers.
One more note: I almost always use Anchor Point expressions on 3D text layers. They make finding the bottom of a text layer perfectly accurate.
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‎Mar 19, 2025
09:18 AM
1 Upvote
If you type "fill" in the Timeline Search Bar and then select only the layers you want to change, you can use the toolbar to change only the selected shapes.
Unfortunately, you cannot add modifiers to the Timeline Search. A good feature request would be to be able to search for fill and color to eliminate the stroke colors from the timeline.
The only other option without scripting would be to open the Essential Graphics workspace, type color into the Timeline Search bar, and then drag all of the Fill/Color properties into the Essential Graphics panel.
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‎Mar 18, 2025
08:36 PM
1 Upvote
I can't tell from the single-frame screenshot, but it looks like there is not enough changing geometry in the shot to analyze the shot properly. You might be better off using Mocha AE to do the tracking.
I could give you better advice if you could share all or part of the shot.
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‎Mar 18, 2025
08:34 PM
2 Upvotes
After Effects is not designed to create long sequences or edit movies.
All the major studios follow the following efficient workflow: Edit the movie in an NLE, pick the shots that need visual effects, transfer (export - link - whatever) those shots into a visual effects app and create the composites and effects, import the final effects shots into your editing software (NLE), do the final sound mix and color grading, then review the edit and do the final polish on the timing. On higher budget productions, the color grading and final sound mix are done at a separate facility specializing in that, like Skywalker Sound for audio or Beambox or Motion Grade for color.
I have been using AE for a little more than 30 years and making movies for 50. I would not even consider your workflow idea. I would pick each shot that needs visual effects and use Dynamic Link to create an AE comp for that shot, complete the effects editing, then either render the comp and move the render to Premiere Pro or, if the effects render quickly, continue using Dynamic Link in Premiere Pro. A two-frame shift from before the blink to after the blink in a sequence between a man and a woman can change the story from falling in love to having an argument.
I hope this helps.
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‎Mar 15, 2025
11:49 AM
In my experience, using Chat GBT to help or create expressions for After Effects has a success rate of about 10%.
Numbers, not names, drive menus like the Range Selector/Advanced/Mode. The numbers start from 1, not zero.
The easiest way to understand what is going on is to use an if/else statement:
ctrl = effect("Checkbox Control")("Checkbox");
if (ctrl == 0)
1;
else
2;
Without an if statement, the expression would look like this:
ctrl = effect("Checkbox Control")("Checkbox");
ctrl == 0 ? 1 : 2;
Setting up an Effect/Expression Control as a variable is always a good idea. The ctrl checkbox switch starts at 0 for not selected, then goes to 1.
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‎Mar 15, 2025
08:22 AM
1 Upvote
If you are on a budget, you can use Blender (HTTP://blender.org) and After Effects to composite your Godzilla into some video footage. Those two apps work well together if you take the time to learn the workflow. You can also use Greenscreen (keying) and other footage to combine two shots into your effects shots. The creators of the Owl Kitty (YouTube series) do a great job of photographing their cat in their kitchen and combining the footage into amazing shots.
You can watch their how-did-we-do-that videos on their channel.
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‎Mar 15, 2025
07:51 AM
You can use another layer as a Track Matte. Track Mattes can use any layer's Luminance or alpha channel to create transparency.
You can also add a mask (g) to a shape layer by looking at the Tool Bar and selecting the Mask option instead of the default shape option.
For specific instructions, we need to see a screenshot of your timeline with all modified properties of the problem layers. Select the layers, press the 'u' key twice, take a screenshot, and then drag or copy and paste it to the reply field on the forum. Please don't use the "Drag & drop here or browse button files to attach" to share screenshots.
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‎Mar 13, 2025
05:19 AM
It's not that simple. From Dan Ebbert's Motionscript site, use this expression:
spd = effect("Boost")("Slider");
n = spd.numKeys;
if (n > 0 && spd.key(1).time < time){
accum = spd.key(1).value*(spd.key(1).time - inPoint);
for (i = 2; i <= n; i++){
if (spd.key(i).time > time) break;
k1 = spd.key(i-1);
k2 = spd.key(i);
accum += (k1.value + k2.value)*(k2.time - k1.time)/2;
}
accum += (spd.value + spd.key(i-1).value)*(time - spd.key(i-1).time)/2;
}else{
accum = spd.value*(time - inPoint);
}
value + accum
Then, you animate the slider from the number of degrees per second that you want to start with (360 = 1 rotation per second) to the fastest speed (700 = slightly less than two rotations per second) and back to a constant speed.
The other thing you have to worry about is the stroboscopic effect. As the rotation speed increases, it can make the blades appear to change direction. This is commonly seen in footage of airplane propellers and stagecoach wheels in Western movies. Motion blur can help mitigate some of those problems.
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‎Mar 12, 2025
04:46 PM
That's precisely what I do as part of my business. I get hired to go to a set as a VFX Supervisor and make suggestions and discuss camera moves, lighting, costumes, and everything else related to creating a shot that can be quickly and efficiently transformed into a believable composite.
I don't say you must do it my way because I want to use AE's Tracker. That's not my job. I make suggestions based on the story's needs and the shot, and I consider how AE's Track Camera, Mocha AE, Mocha Pro, and Syntheyes will behave with the shot. All major productions that require visual effects have somebody on set helping make sure the shots work for visual effects. Even the small production or the solo social media video producer should spend some time gaining a good understanding of how to shoot so you don't spend hours or days trying to insert a graphic behind a person walking through a shot.
Mocha is not clumsy. It just requires a little time to learn. Mask tracking works for some things. AI is part of Mocha, part of Photoshop, part of Lightroom, part of Rotobrush, and even part of the basic AE tracker because it looks at data and makes a decision. Some of the improvements are pretty good, like the improved Rotobrush, but AI still cannot do a great job of removing the background from a blond with long in a yellow shirt walking through a wheat field on a windy day. It still has to be photographed, so there is some chance of figuring out what part of the image is what. Even shutter speed is critical. You cannot pull a good green screen-keying shot of somebody dancing around if the footage is shot at 1/50 of a second on a 90 MM lens at T 1.2 because motion blur and shallow depth of field would foul up the shot and ruin the key.
Plan, shoot, and use the right tools. That's how the big studios do it and how amateurs can achieve amazing results.
I am not saying that AE's Motion tracker (point/detail tracking) could not or should not be improved, but it is entirely the wrong tool for most tracking jobs. Right out of the box, with a little planning and the proper exposure, focus, background, and camera movement, you can duplicate most visual effects compositing shots you see in any feature film using the standard set of After Effects tracking tools.
If you want to walk down a crowded sidewalk with nothing but hundreds of people and moving cars in the shot, and you have not planned for and included some fixed geometry in the shot, you are going to have a very difficult time having any tracking tools figure out what is going on in the shot. It's going to take a lot of keyframes.
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‎Mar 12, 2025
01:30 PM
Mocha AE has a fabulous tracker. AE's Tracker is a feature tracker, not a Motion Tracker. Feature trackers are only suitable for tracking small detail areas and delivering results in the X and Y coordinates. If all you need is Feature tracking (a small area of contrasting pixels), AE's Tracker works very well, including all the options up to Corner Pin tracking. The Camera Tracker in After Effects works very well if the footage is shot with tracking in mind.
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‎Mar 11, 2025
09:27 AM
1 Upvote
You don't import a MOGRT. You open the MOGRT the same way you open an After Effects Project (AEP) file.
Go to File/Open, browse to the MOGRT, then create a folder, and the Project will open.
Here is the workflow:
You can find those instructions in the After Effects Help files.
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‎Mar 11, 2025
08:24 AM
With AE open press Alt/Option + Ctrl/Cmnd + ;
You can also use the menu to open preferences.
The second line item is Startup & Repair. You will find the Enable Home Screen checkbox in that tab.
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‎Mar 11, 2025
07:43 AM
Try switching your File Explorer preferences so that the file extensions show.
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