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Just noticed that with Apple's latest update to iTunes Connect, there is a new section under "Pricing and Availability" called Bitcode Auto-Recompilation containing this message:Occasionally, we may automatically recompile apps that include bitcode to improve hardware support or to optimize our software. The checkbox below allows you to disable auto-recompilation for your app.What happens if you disable bitcode auto-recompilation?Your app or a thinned version of your app may be unavailable for some devices.Your app, and any app bundle that includes this app, may become unavailable whenever apps must be recompiled.If your app is unavailable on the App Store, Universal Purchase, redownloads, and Family Sharing won't work unless all platform versions have been approved.To maintain your app's availability on the App Store:Upload a new build of your app that contains bitcode.Test the new build with TestFlight (optional).Submit that build with a new app version to App Review.Reading further
HelloI have inherited an application developed in Flash Builder 4.6 + AIR 15 that keeps crashing with latest data inputs. I get AIR crashes and "out of memory" messages, so I would like to try and build it in 64 bit. After installing Flash Builder 4.7 (which is 64 bit), the only AIR 15 and 19 SDK I find to overlay seems to be 32 bit.Is it possible to create a 64 bit AIR application for Windows? How is it done?Thank you!
When I put <containsVideo>true</containsVideo> in the android tag within the app.xml than the app starts with a black screen at startup on:- Galaxy Tab 2 10.1- Galaxy Tab 10.1When I tap the screen the splash screen is visible for 1 second and then the screen gets black again.On the Asus Transformer and the Sony Xperia the app just works fine. Any suggestions?On AIR 3.7 it also works fine for the Galaxy Tab devices.
"An error occurred while installing Adobe AIR. Installation may not be allowed by your administrator. Please contact your administrator"heres my log file[2010-12-29:02:12:14] Runtime Installer begin with version 2.5.1.17730 on Windows 7 x86[2010-12-29:02:12:14] Commandline is: [2010-12-29:02:12:14] No installed runtime detected[2010-12-29:02:12:14] Exiting due to error: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="Unhandled exception ArgumentError: Error #2004" errorID=2004][2010-12-29:02:12:23] Got an unexpected fatal error while quitting: [ErrorEvent type="error" bubbles=false cancelable=false eventPhase=2 text="Unhandled exception ArgumentError: Error #2004" errorID=2004][2010-12-29:02:12:23] Runtime Installer end with exit code 5[2010-12-29:02:12:43] Runtime Installer begin with version 2.5.1.17730 on Windows Vista x86[2010-12-29:02:12:43] Commandline is: [2010-12-29:02:12:43] No installed runtime detected[2010-12-29:02:12:43] Exiting due to error: [Er
Does Adobe Air support TLS 1.2? I have an app that is compiled on Air SDK 18 and Apache Flex 4.14.1. It is unable to establish a connection with a web service when TLS 1.0 is disabled on the server side. Any suggestions? The browser connects fine to the service but the AIR app does not.
SDK : AIR 4.0OS: IOS 7DEVICE: itouch 5var tf = textfield;tf.embedFont = false;set tf.embedFont = true and embed an Thai.ttf. it works fine.but do not work when set tf.styleSheet. => tf.htmlText = "any thing" then tf.width = 100 , tf.textWidth = 0PS:Textfield works fine in Thai language on IOS 6. (touch 4)
Long time ago I found out that you used <versionNumber> to populate both keys in CFBundleShortVersionString and CFBundleVersion in info.plist. I was disappointed that I have to write some weird script to overcome this issue. ---#/bin/bashORIGINAL_FILE="$1"NEW_FILE="$1"VERSION="$2"BUILD="$3"unzip -q "$ORIGINAL_FILE" -d temp/usr/libexec/PlistBuddy -c "Set :CFBundleShortVersionString $VERSION" temp/Payload/*.app/Info.plist/usr/libexec/PlistBuddy -c "Set :CFBundleVersion $BUILD" temp/Payload/*.app/Info.plistcodesign -f -s "XXXXXX" --entitlements "Entitlements.plist" temp/Payload/*.apppushd temp > /dev/nullzip -qry ../temp.ipa *popd > /dev/nullmv temp.ipa "$NEW_FILE"rm -rf "temp"---Then I read this in AIR 18 and I was happy that you finally fixed this issue. Build Number in AIR iOSThis feature will allow developers to update only the build number while keeping the version number same so that their application is available quickly on Testflight for beta testing. Now <ver
Tried to update AIR by downloading new version from Adobe site and running it. Update process seems to be okay, but in fact did not work.Here is the log:[2014-05-15:16:06:40] Runtime Installer begin with version 13.0.0.111 on Windows 8 x86[2014-05-15:16:06:40] Commandline is: [2014-05-15:16:06:40] Installed runtime (13.0.0.83) located at C:\Program Files (x86)\Common Files\Adobe AIR[2014-05-15:16:06:46] Relaunching with elevation[2014-05-15:16:06:46] Launching subprocess with commandline c:\users\rolf_2\appdata\local\temp\aird6e6.tmp\adobe air installer.exe -ei[2014-05-15:16:06:56] Elevated install completed[2014-05-15:16:06:58] Launching subprocess with commandline c:\Program Files (x86)\Common Files\Adobe AIR\Versions\1.0\Resources\Adobe AIR Updater -installupdatecheck[2014-05-15:16:06:58] Runtime Installer end with exit code 0[2014-05-15:16:06:58] Runtime Installer begin with version 13.0.0.111 on Windows 8 x86[2014-05-15:16:06:58] Commandline is: -installupdatecheck[2014-05-15:16:0
I need a new 2015 StageWebView(true) for mobile devices.I can't do anything new and innovative with JavaScript. This component was cool back in the day but now it does nothing useful. Every new 2014/2015 JavaScript library fails to work in Adobe AIR. Adobe AIR promised me JavaScript and AS3/Flex would be equal languages. They lied to me and I want this fixed. Please upgrade the StageWebView(true) component to use the lastest version of webkit on mobile devices.
Hello,Some of our user are asking for bigger UI elements on our app, while others feel that more info should be contained on a single screen. So instead of trying to do good for all (which is impossible) I've decided to give the user the option to choose between normal and large UI elements.The whole app is build using 'MultiDPI' based controls, so I can easily change the size of the entire UI by changing the 'DPI' classification (with a custom runtimeDPIProvider). The only problem is that the runtimeDPI cannot be changed 'at runtime', it is only used at startup of the app. Is there any way in which I can force the app to recalculate its runtimeDPI?As a workaround I can ask the user the restart an app, but the times I needed to explain that 'pressing home' isn't closing an app... (quiting the app from code is apparently impossible on iOS).
Hi,I'm, facing a very strage crash on my Air App (Air 18). It loads from memory some air games, each one of them with different music, and, sometimes, it crashes when it starts to play a different music.I've been able to reproduce it only with bad internet connection. Music and assets are NOT loaded from internet, they are all embebed in the app.The app crashes and, after, the audio thread ocupies 100% of time computing.It happens in OC and Android. Don't know if iOS too.I have a .trace file, can be opened with the program Instruments with all the native callstacks of every thread.Saying this, do you know something similar, or do you know more or less where can be the problem? Thanks!
For example i have some bytearray in memory and i want to save it on the disk. So user can drag out from app and save file to disk. But i can't find way to how to get nativePath to destination folder. (I know that i can save file in some temporary file and send command to drag out to copy this file to destination, but this is not my variant, i need to delete file after that, but i can't have any events when copying is finish...)
Our Users who have upgraded their machines have been opening support tickets about not being able to use our upload to youtube/facebook options both using the StageWebViewThis Happens when the useNative bool is set to falseThe StageWebView doesn't load and stays on a Blank White ScreenWorks on 8.1/7 and OSX.Is this an issue with AIR and the new release of Windows 10?
Currently, our company allows you to create Android apps with API to call the DB in Json Callback method.But this time as the AIR SDK update to version 19.0.0.190, the IOERROR will occur in the API.Reject can understand we are in this version 19.0.0.190 for malicious content.We are running an API in the DNS, and DNS for us to build a WIFI AP. The API is currently being serviced by SSL (443PORT), when using an external DNS is run.Can I have the latest version of AIR IOERROR annage?
Windows 7 64bit / Sony Vaio laptop.I am trying to install Adobe Air ver. 19 and it is giving me the following error. I even uninstalled the previous version and ran the installer file as an administrator. Does anyone know how to fix this or is this an issue with Adobe itself?
The Adobe AIR Administrator's Guide at http://help.adobe.com/en_US/air/admin/WS485a42d56cd1964167ea49bd124ef17d52a-7ff5.html suggests sending an email to DL-license-air-enterprise@adobe.com to be notified when Adobe provides GPO installation support.This appears to be a mailing list with restricted membership, as any email sent there bounces. This causes endless frustration for people who are simply looking for information. A post from 2011: GPO deployment suggests using a site (ideas.adobe.com) that no longer exists.Please correct the guide to remove the suggestion to email the list, then eitherTell users to watch this community for any future notification of support, orJust remove any suggestion that GPO support might be forthcoming.I'm guessing #1 is probably the best option. It would be even better if you let people know there is an unsupported workaround.Thanks
I keep getting this error.ld: library not found for -lgcc_s.1ld: library not found for -lSystem.BCompilation failed while executing : ld64Tried different settings inside the Platform Option file to package ANE, the ANE itself is packaged without error messages. I got this error when I updated to xcode 7 including iOS 9 SDK to build my native extension. I updated Flash Builder to Air 19 released today but nothing changed.
Hello,I just noticed using AIR iOS 18 (Build 199) if I call getCharBoundaries on a TextField the behavior of this method has changed."getCharBoundaries" does not give a rectangle object anymore where a char position is given in pixels. The resulting rect.x has now to be multiplied with the font size to get the correct results. This messes up all of my apps.Is this behavior wanted?Best,Henning
Hi!I'm trying to compile the test project on starling and adobe air for adnroid using windows7 and flashdevelop. this manual http://wiki.starling-framework.org/manual/project_setupBut here is error on compiling with aapt tool:"aapt tool failed: invalid resource directory name: C\Users\UserName\AppData\Local\Temp\TempFolderName\captive_runtime_res/drawable-xxhdpi"What it can be?Thanks!
Hello everyone,Which version of Adobe AIR supports iOS 9?I have one ANE which is integrated with AIR SDK 17 and my native iOS code is build with iOS 9 SDK. When I try to build the test app it gives me below error:Error occurred while packaging the application:ld: library not found for -lSystem.BWas wondering if it's the version of AIR SDK that is causing the problem?Any help will be appreciated.
Hi there!While uploading an update with Application Loader (latest version 3.1)I'm getting this error (Expected token not found in attributes: PlatformType) and I'm unable to send the update..I've never seen this error..I've tried compiling the app with AIR 18 and AIR 19..Latest update with AIR 18 was fine and is in the app storeAny ideas?
Hi, when I try to publish a video stream on rtmfp://p2p.rtmfp.net/ using codec H264 type DIRECT_CONNECTIONS, the first receiver that connect to the publisher correctly display the video stream, but when I try to connect a second receiver, it (the seconds) receives only a black frame.Other tests I did were: 1) Publish a video stream on rtmfp://p2p.rtmfp.net/ using codec H264 type DIRECT_CONNECTIONS; 2) Start the receiver that connects to the publisher (the receiver correctly displays the video stream); 3) Close the connection to the publisher by the receiver. 4) Restart the receiver and reconnecting it to the publisher (I receive now only frame blacks).I tried to publish using the Sorenson codec and works quietly without any problems, so I assume the problem is on H264.Someone else has encountered the same problem?
[as]var www:StageWebView = new StageWebView();// line below won't compile//www.engine = StageWebViewEngine.WEBKIT_ENGINE;www.stage = this.stage;www.viewPort = new Rectangle (0, 0, 600, 600);var source:File = File.applicationDirectory.resolvePath("htmls");//copy entire folder (with css) var destination:File = File.applicationStorageDirectory; source.copyTo(destination, true);//copy to the application storage //get path to the html page within copied folder var resultsPageUrl:String = "file://" + destination.resolvePath("manage.html").nativePath; www.loadURL(resultsPageUrl); [/as]manage.html (snip):[js]myStorage = localStorage;localStorage.setItem('myCat', 'Tom');[/js]I end up with these run-time errorsTypeError: Result of expression 'this.get.bind' [undefined] is not a function.&ReferenceError: Can't find variable: localStorageDoes anyone know how to use localStorage in javascript from StageWebView on all devices?Window.localStorage - Web APIs | MDN
I was wondering why this longstanding bug has never been fixed? We tried to use use FLV videos on the Android platform but gave up since they cause black screens when you bring come back from an android activity like a in app purchase that uses native UI. The ContainsVideo xml flag that can fix this on some devices but will break a set of another devices. Multiple bugs have been reported on bugbase.adobe.com and they seem to be ignored even though many users are frustrated with the issue. Here are a couple of reports of many:Bug#3836848 - Android: When StageVideo is being rendered by software, black screen and audio only.Bug#3578045 - new Video() android black screen
In short, here's the code:var profileName:String ="Player1";var fileName:String = "\\Data\\Profiles\\"+profileName+".dat";var saveFile:File = File.documentsDirectory;saveFile = saveFile.resolvePath(fileName);var str:String = "<?xml version=\"1.0\" encoding=\"UTF-8\"?>";str+="\r\n <Plants>";str+="\r\n </Plants>";var localFileStream:FileStream = new FileStream();localFileStream.open(saveFile, FileMode.WRITE);localFileStream.writeMultiByte(str, "utf-8");FileMode.WRITE should have created the file by itself, how come it still throws Error 3003?Also, I traced the fileName string and it shows \Data\Profiles\Player1.dat is that the correct way to assign path?
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