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Hi,I developed an app that opens up new native windows and adds loaded SWFs to it's stage once opened. When I set the displayState of the new windows to FULL_SCREEN_INTERACTIVE the app crashes upon closing the new window.I'm pretty sure the the display state is causing this bug because when I set it to NORMAL, the app works fine.The problem report from MacOS gives me :Exception Type: EXC_BAD_ACCESS (SIGSEGV)Exception Codes: KERN_INVALID_ADDRESS at 0x000000003f800001I'm using AIR 14.Has anyone had issues with this before.Thanks.
I try to load an external xml-file from a server, but until now, I didn't manage.Locally it loads, but when on a server, it doesn't.In the root of the domain I placed a crossdomain.xml containing: <?xml version="1.0"?> <!DOCTYPE cross-domain-policy SYSTEM "http://www.macromedia.com/xml/dtds/cross-domain-policy.dtd"> <cross-domain-policy> <site-control permitted-cross-domain-policies="all" /> <allow-access-from domain="*" /> <allow-http-request-headers-from domain="*" headers="*"/> </cross-domain-policy> And in Flash I use this (most simplified) code: import flash.display.Sprite; import flash.errors.*; import flash.events.*; import flash.net.URLLoader; import flash.net.URLRequest; var request: URLRequest = new URLRequest("http://www.zinder.nl/nivoContentLive.xml"); var loader: URLLoader = new URLLoader(); loader.addEventListener(Event.COMPLETE, completeHandler); try { loader.load(request); } catch (error: ArgumentError) { &nb
Hello,I'm developping a mobile application with AIR, using a ANE for some functionnalities.I'm able to create a localNotification, firing it on my device.When the notification is fired it shows a slider on the top of the device, and a badge on the icon of my app.When I click on the slider, throught the event FRPE_ApplicationDidReceiveLocalNotification in the AIR SDK (in FlashRuntimeExtensions+Private.h) I can catch which notification is fired (by getting it's ID), but when I click on the badge it doesn't seem the fire this event.Do I have to listen to another event or should it be fired as with the click on the slider ?Thank you.
Hi, Adobe members.this is jonghwan lee.Actually I found texture load issue on a game(names samkukjangtu on korean) which is using Adobe gaming sdk.the game uses the ATF file for the textures on the game(actually it's related in Air SDK, I think).Of course, it is not problem for others GPU. but the newly launched IMG GPU( PowerVR rgx version ) makes this problem.I guess the SDK is using GPU information for the control some configuration is that right? please let me know about this issue ASAP.thank you.
I'm having a strange issue, and I am sure it's due to my lack of knowledge about how classes fully work in Adobe AIR (Flash CC). I've created a login button that is connected to a function, and based on a set of conditions it will take you to a different frame with the GoToAndStop function. I've created a logout button that is suppose to take you "back" to the login frame (that has the login button) if you click the logout button using the GoToAndStop function. Up to this point, everything works until I try to click the Login button again, it does not do anything. It's like it does not even try to execute my class file anymore. Does the class file only run at startup and never runs again, and if so, how can I create a section of code that is constantly monitoring what the user is doing no matter what frame you are on and no matter if I use the GoToAndStop function or not?Thanks
Hello!I'm trying to pack Adobe Air app to an iOS. The problem is that I always get this error:unexpected failure: Functionality not supported on : Darwinjava.lang.UnsupportedOperationException: Functionality not supported on : Darwin at com.adobe.air.ipa.AOTCompiler.<init>(AOTCompiler.java:220) at com.adobe.air.ipa.GOAOTCompiler.<init>(GOAOTCompiler.java:55) at com.adobe.air.ipa.IPAOutputStream.createIosBinary(IPAOutputStream.java:447) at com.adobe.air.ipa.IPAOutputStream.finalizeSig(IPAOutputStream.java:860) at com.adobe.air.ApplicationPackager.createPackage(ApplicationPackager.java:91) at com.adobe.air.ipa.IPAPackager.createPackage(IPAPackager.java:273) at com.adobe.air.ADT.parseArgsAndGo(ADT.java:591) at com.adobe.air.ADT.run(ADT.java:435) at com.adobe.air.ADT.main(ADT.java:485)(Couldn't find the button for mark
Getting Error -24 when I try to download adobe air on Samsung Galaxy tab 3 10" is there a solution for this
I have the following preloader,package { import flash.display.Loader; import flash.display.Sprite; import flash.events.Event; import flash.events.ProgressEvent; import flash.net.URLRequest; public class Main extends Sprite { private var l:Loader = new Loader(); public function Main():void { l.contentLoaderInfo.addEventListener(ProgressEvent.PROGRESS,loop); l.contentLoaderInfo.addEventListener(Event.COMPLETE, done); trace("loading ..."); l.load(new URLRequest("./myapp.swf")); } private function loop(e:ProgressEvent):void { trace("loaded " + e.bytesLoaded + " bytes"); } private function done(e:Event):void { trace("done"); addChild(l); } }}I expect it to load myapp.swf and display it when done. But it seems to load it again and again, as I have the following output. It goes on like that endlessly and never displays myapp.swf. What is going on?loading .
Hello,Secunia PSI finds the automatic update of Adobe Air from 14.0.0.110 to 14.0.0.178 delayed.I tried to update it but I can't find the correct source.I downloaded and installed AIRSDK_Compiler.zip. This was a mistake on my part.How do I undo this? Where is the update for 14.0.0.178?ThanksFrank C
We have an application that is launching an AIR application, and it's waiting for that AIR application to close. Is there an exit code that AIR can return to this other application? I know about exit(0), and exit(1) tries to restart the AIR application, and doesn't seem like an exit code that is returned to the other calling application...Thanks!
Here is the bugbase ticket: Bug#3802933 - [iOS] StageText color returns to previous value after focus outStageText color returns to previous value after focus out if color changed by code while editing by softkeyboard.This bug ticket was marked as duplicate to another my ticket. But it's different problem and another platform.So I'd like to ask someone from Adobe to continue investigation and reopen bugbase ticket.Also I'd like to ask everyone affected by this issue to take a minute and vote for the following bug.Thanks.
Can I get the used Keyboard language from Android device for external keyboard?
Hello,I have to create a desktop Adobe Air Javascript application to connect to the SQL Server and fetch the data based on the user input. Say when the user enters a customer code all the customer details would show up on the screen (Adobe Air window). Can sombody please help me with this? I'm stuck with this issue for long time.Thanks,Amol
I have several Adobe Air Apps on my Mac OSX (10.9.4) MackBook Pro. They won't update due to the following Install Error."The application cannot be installed due to a certificate problem. The certificate does not match the installed application certificate, does not support application upgrades, or is invalid. Please contact the application author."Following the above instructions, I've been contacting the authors of my Adobe Air Apps and they are telling me that it is not their problem. The Apps should simply update without difficulty.I searched the "Google" and found no fix other than uninstall and reinstall Adobe Air. Did this and the problem persists.If you can help me get beyond this issue and back to productivity, I'd be very appreciative.Thanks!David
Hello All,I'm new to Adobe Flash Builder. I want to create a desktop Adobe Air Javascript application to connect to the SQL Server and fetch the data depending on the user input. Say user enters a customer code then all the customer details will show up in the Adobe Air window. Can somebody please help me? I'm stuck with this issue for long time. Thanks.Amol
Hi!My previous version of Adobe AIR was 4.0 and was working fine. However, a recent app needed a later version but I cannot seem to be able to install it. Every time I run the installer, it seems to work just fine, no error is reported. However, the AIR is not installed and crashes with following report:Process: Adobe AIR Installer [1726]Path: /Volumes/VOLUME/Adobe AIR Installer.app/Contents/MacOS/Adobe AIR InstallerIdentifier: Adobe AIR InstallerVersion: 14.0 (14.0.0.178)Code Type: X86 (Native)Parent Process: Adobe AIR Installer [1720]Responsible: Adobe AIR Installer [1720]User ID: 0Date/Time: 2014-09-03 17:17:45.637 +0200OS Version: &nbs
Getting error message after downloading app on tablet through google play?
Hi,I am trying to install Adobe Air on my Samsung Tablet 10.1 GT-P5210 with Android 4.2.2 and unfortunately it is always giving error "Unknown error code during application install: "-24".I did tried the following but no luck.Reset factory settingsDelete the data/data filesANy help is greatly appreciated.Thanks,Wendell
Does it work? I keep getting a message: "error -24"... is there a way to overcome the problem?
Here is the feature request: Feature#3802934 - [New Feature Requirement][iOS] StageText selectRange featureWe need feature to select range in StageText field in iOS like with setSelection TextField method:TextField - Adobe ActionScript® 3 (AS3 ) API ReferenceNow it's doesn't work for one line StageText field:StageText - Adobe ActionScript® 3 (AS3 ) API ReferenceIt said: "On iOS, for non-multiline StageText objects, this function is not supported and always returns -1. If you call this method selecting the complete text string, the selection is visible. However, if you call this method selecting a subset of the text string, the selection is not visible."But it doesn't work even I try to selecting complete text string. Tested with iPad 4.I'd like to ask everyone who interested in it to take a minute and vote for implementing this feature.Thanks.
Hi,How to make an app a file receiver for images on iOS?I did it for the Android app.xml like this: <intent-filter> <action android:name="android.intent.action.SEND"/> <category android:name="android.intent.category.DEFAULT"/> <data android:mimeType="text/plain"/> <data android:mimeType="image/jpg"/> <data android:mimeType="image/jpeg"/> <data android:mimeType="image/png"/> <data android:mimeType="image/gif"/> </intent-filter> How to do it for iOS?(I'm using Adobe Air 4.0)Thank you!
I'm sorry for a very poorly structured question. I just run out of English... I hope one of you guess what's the problem and can provide better words to describe it!I'm having hard time understanding how classes from SWC files are handled when the app is complied with Flash Builder. We have about 50 SWC files, all compiled from corresponding FLA files. Their libraries contain elements that have AS3 linkages and in the end, there are plenty of classes involved. The classes are packaged in SWC files and Flash Builder finds them just fine. Some AS3 linkages have the same name, which is OK, because they are essentially the same library elements and we don't want to have duplicates in the app. Also plenty of AS3 linkages have same base classes, which means plenty of SWC files carry those base class definitions too, but only one is really needed.Sometimes everything works, sometimes something breaks. It almost seems like the moon phase affects whether the end result works or not... Sometimes
Hi,can someone help me to understand custom compare function behavior when sorting Vector or Array of custom objects? The problem I have is really strange and I made small test which I'll share now.I have created Vector (and tried with Array also later, it's the same) with 5 simple objects. Objects have only 2 variables, "a" and "b". All Objects have the "a" value equal to 1 and "b" values are consecutive numbers from 1 up to 5. Custom compare function compares and sorts these objects on "a" variable and here I have strange behavior. With every call of sort function using this custom compare function 1st and middle object (in 5 element vector it's 3rd, in 10 element vector it's 6th and so on) replace them selves in Vector object.I have put the code below: var objects:Vector.<Object> = new <Object>[{a:1, b:1}, {a:1, b:2}, {a:1, b:3}, {a:1, b:4}, {a:1, b:5}]; function sortVector(a:Object, b:Object):int { if(a.a < b.a) return -1;
The TweenMax orientToBezier do not work correctly on the idevice if I use -useLegacyAOT=nopackage{ import com.greensock.TweenMax; import com.greensock.easing.Linear; import flash.display.Sprite; import flash.display.StageAlign; import flash.display.StageScaleMode; import flash.events.Event; [SWF(frameRate="60", width="960", height="640", quality="LOW", backgroundColor="0x000000")] public class TEST_TweenMaxRotation extends Sprite { private var sp:Sprite; public function TEST_TweenMaxRotation() { super(); &n
First time trying to package an AS3 Air app for development on iOS. App works fine on Android and is available on the Google/Amazon store etc. The version I'm trying to package has all references to the ANE I use removed to simplify matters.I'm using Flash Builder 4.7, AIR v4.0 and am developing on a Windows 8 PC.When using fast packaging no error is thrown but the app just shows a black screen on my test Ipad (v3).Using standard packaging I get the following error at 57%:Error occurred while packaging the application:Undefined symbols for architecture armv7: "__Z15abcOP_nullcheckIPN7avmplus6AbcEnvEEvPNS0_9MethodEnvET_", referenced from: _abcMethod_builtin_2_2_function public::global21.describeType in AOTBuildOutput-3.o _abcMethod_builtin_3_3_function public::global21.describeTraits in AOTBuildOutput-3.o _abcMethod_builtin_6_6_function public::global21.describeParams in AOTBuildOutput-3.o&nb
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