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Hi there,For some reason I have to read some data out of the application descriptor file at runtime. Precisely, I am interested in the UIDeviceFamily tag which indicates whether the app is iPhone / iPod only or if runs on iPad too : <key>UIDeviceFamily</key><array><string>1</string></array>I can access the <InfoAdditions> node which is the parent, but I can't go deeper :var appDescriptor:XML = NativeApplication.nativeApplication.applicationDescriptor;var ns:Namespace = appDescriptor.namespace();var iPhone:XML = new XML( appDescriptor.ns::iPhone );var data:XML = new XML( iPhone.child(0) );I think that's because the XML is not formatted correctly for the AS3 parser. I tried to use RegEx but I am not that good with those things 😞var reg:RegExp = /.*?<key>UIDeviceFamily<\/key><array>(.*?)<\/array><key>UIPrerenderedIcon<\/key>/gi;var s2:String = reg.exec( s1 )[1];Any advice on this would be welcome !
Hi , i am trying to create ios environment in windows platform.can any one please tell me, how to create IOS environment with adobe id.I a created adobe id and inserted code into it. But its running (Since one hour), and no response.Any one have idea on it, please let me know.Thanks in advance....Message was edited by: pathi rskumar
Has anyone here been able to successfully create a native extension for Android that creates notifications in the notification pull down menu? I have been trying over and over and cannot seem to get anything to work. I have created other fully functional native extensions, so I have the process down, but this one seems to be alluding me on getting it to work.Here is the sample that I have been trying to use to build the test notification: Intent intent = new Intent(extensionContext.getActivity(), extensionContext.getActivity().getClass()); PendingIntent pIntent = PendingIntent.getActivity(extensionContext.getActivity(), 0, intent, 0); Notification mNotification = new Notification.Builder(mService) .setContentTitle("Hello World") .setContentText("content text") .setSmallIcon(mContext.getResourceId("drawable.btn_pause")) .setContentIntent(pIntent) .build(); mNotificationManager.notify(0, mNotification); The biggest hang up I believe I am having is on t
Just published a new AIR app and Google Play is telling me the app needs "Device ID & call information", including reading my phone number, whether I am making calls, and the phone numbers I am communicating with. Of course I requested no such permissions for my app. Does AIR force this permission?
I am developing an interactiv, fullscreen, AIR application with stage3D and running into a strange performance issue.Visually the application consists of a few floating texts that need to animate very smoothly/slowly/organically, instead they are stuttering.I have tried the application on a variey of machines (i5, i7 ... 3400mHz, solid disk, 16gb ram, etc… …windows7) and several good cards (nvidia quadro k4000 and AMD firepro w7000), variety of configurations - the results are always bad.The very odd thing I discovered by pure chance is this:if I run chrome browser(32 bit) in the background, the app performs perfectly...even on an average machine.Obviously I am doing something wrong, but searching all over the place, I cannot drum up a clue. Simply leaving chrome running in the background is not a viable solution in this situation. Can anyoine point me in the right direction or has had a similiar situation. Would be very grateful.
My app keeps getting rejected as `invalid binary'I too am under pressure to deliver an update to our app.Good luck with the fix, keep up the good work!Cheers!Craig
Hey i'm having a bug with (maybe) resize events with my app on iPhone 5 / iOS7 and simulator, the UI is adapting to any screen size ( different orientations )I'm not doing anything fancy, UI is classic flash display list and it changes layout perfectly on resize event, or well, i thought it did until now!The case where it doesnt work --> ***and ends up in a blank screen***, is if i fire a lot of device orientation changes *at the same time as the application launches*( literally spamming it while the launch image is up )I suspect a Flash Player bug here? cause if do the same thing afterwards, once the launch image is gone, the UI adapts perfectlyAnyone having the same problem? ( easy to test : just spam loads of orientation changes right after you launch your app, my bug reproduces both on simulator and real devices )Thanks
Enough said. Please fix it and call it Adobe AIR 28
[2014-07-18:12:16:28] Runtime Installer begin with version 14.0.0.110 on Windows 8 x86[2014-07-18:12:16:28] Commandline is: [2014-07-18:12:16:28] No installed runtime detected[2014-07-18:12:16:32] Relaunching with elevation[2014-07-18:12:16:32] Launching subprocess with commandline c:\users\alan\appdata\local\temp\air1ec8.tmp\adobe air installer.exe -ei[2014-07-18:12:16:39] Runtime Installer begin with version 14.0.0.110 on Windows 8 x86[2014-07-18:12:16:39] Commandline is: -stdio \\.\pipe\AIR_6544_0 -ei[2014-07-18:12:16:39] No installed runtime detected[2014-07-18:12:16:39] Starting silent runtime install. Installing runtime version 14.0.0.110[2014-07-18:12:16:39] Installing msi at c:\users\alan\appdata\local\temp\air1ec8.tmp\setup.msi with guid {77D28FF5-242F-488A-8215-937D6A4D69E0}[2014-07-18:12:16:42] Runtime Installer end with exit code 0[2014-07-18:12:16:42] Elevated install completed[2014-07-18:12:16:45] Launching subprocess with commandline c:\Program Files (x86)\Common Files\A
Hi,I'm trying to import the android.NativeDeviceInfo class into my AIR for Android project but unsure on how to do this exactly.import android.NativeDeviceInfo;import android.NativeDeviceProperties;I understand how to link libraries and ANE's to my project via the ActionScript 3 Settings panel. I just don't know what to link to?Could anyone give me a pointer?Thanks,Mark
Any recommended links for instructions on building ANEs ( android in particular )?I am looking for current tutorials if available.I was last looking at this this one by Mark Hood: http://www.adobe.com/devnet/air/articles/ane-android-devices.html but the available download was missing the critical AS file.I have looked at http://www.adobe.com/devnet/air/articles/building-ane-ios-android-pt1.htmlbut was hoping for something more current.Thanks
When I publish an Adobe App using Flash, I select Air 3.4 for Desktop. I want to download the latest version of this, I think it may be called an SDK, or maybe a compiler but I'm not sure.I've seen links for Adobe Air SDK 4.0 and Adobe Air SDK 14I'm a bit confused with Adobe's numbering.Can someone explain what the difference is between:Adobe AIR 4.0.0.1628 SDK Windows (188 MB)Adobe AIR 14.0.0.137 SDK Windows (208 MB)Adobe AIR 4.0.0.1628 SDK & Compiler Windows (224 MB)Adobe AIR 14.0.0.137 SDK & Compiler Windows (244 MB)Adobe AIR 14.0.0.110 Windows (17.8 MB)SDKs, Runtimes, Compilers, Players etc.... version 4, version 14My head is about to explode. I don't think it's me just being stupid, there is quite demonstrably the same named products here having different version numbers.Is it a deliberate ploy to confuse
I am using the same codebase for the free and full versions of a game I am making and using a flag in the code to toggle between the free and full versions. Right now I'm setting the flag manually before publish but I know I'll eventually forget to change it and publish the free version in full version mode or vice-versa. Does AIR provide a method to check the application ID (e.g. com.exampledomain.myappid) at runtime so I can automate it? I've tried Googling this but I can't find a combination of search terms that gives me relevant results, and I have no idea where to look in the AIR library.Thanks!
Hello,I have problem with modify headers in NetConnection/NetStream functions (NetConnection.AddHeaders) doesn't work. How I can change headers when I usage NetStream.play(URL) ? At this moment any request from AIR enviroment is marked with Referer : app:/index.html. Maybe it's possible to disable referer header in AIR enviroment ?Best Regards
I created a C++ dynamic dll called by air.If the dll depends on other dlls, then the error#3500 occured. However removed other dlls, it works. Could that mean the air can only call one dynamic dll that doesn't depend any other dlls?does anybody met this problem before, or let me know what can I do?
After upgrading to OSX Mavericks and Upgrading to Adobe CC I'm having trouble installing .air files.I'm working on OSX Mavericks 10.9.1I have built an Air application with the Air4.0 SDK in Flashbuilder 4.7 and packaged a release build as a signed Air Package.When I try to install it by double clicking the .air file , the Air Application Manager Starts but asks for an Installation package instead of using the package I just doubleclicked.Any ideas how to solve this?kind regardsPatrick
I'm trying to publish an app using Air SDK 14.0.0.110 (and tried 14.0.0.137) and there is still no place to put the iOS 7 icon files, 120x120, 76x76, and 152x152, is this correct?
Bug#3788818 - Context3D is not available on Samsung Galaxy Note 10.1 (2014 Edition) Android 4.4.2Context3D is not available on this device http://www.gsmarena.com/samsung_galaxy_note_10_1_%282014_edition%29-5677.phpSteps to Reproduce: import flash.display.Stage3D; import flash.display3D.Context3DProfile; import flash.display3D.Context3DRenderMode; import flash.events.Event; import flash.text.TextField; var txt : TextField = new TextField(); txt.width = 400; addChild(txt); txt.text = stage.stage3Ds.length.toString(); stage.stage3Ds.length will return nothing. Starling don't work.
I've encountered AIR issue with text formatting. Bold formatting doesn't work on android device.I've opened item in adobe bug system https://bugbase.adobe.com/index.cfm?event=bug&id=3638337 which describe the issue.Currently I haven't received any helpful feedback from adobe bug system.That's why I've desided to ask for support here.Does somebody know some workaround for that issue?
Hi,I am currently developing a truly deterministic ballistic engine, and so far I am doing good, I avoid numbers/floats and Math.cos/sin. But now I would like to interpolate between my points, and it would be easy for me to use the Point.interpolate method. Is this method truly cross platform/CPU deterministic?My points contain integers, I don´t mind getting float/number results, as long as they are deterministic.Thanks, Brian
The Mac version of my Air app works fine, so does the iPad version, but the PC version has been a bit of a nightmare.I keep getting the error "1172:Definition com.adobe.crypto could not be found", when I publish it.Basically the 'com' folder is in the same directory as the app I am publishing and within that is 'adobe' and within that is 'crypto' within that is a series of .as files.I've added C:\Users\Gary\Documents\My_Applications\My_App_folder\com\adobe\crypto to source path list (I have no idea if that's right).But that just gives me a different error 5001: The name of package com.adobe.crypto does not reflect the location of this file. Please change the package definitions name inside the file.......I didn't have to include this source in the Mac version... but someone seemed to suggest it on a forum.I'm basically stabbing in the dark at the mount, something I seem to be doing a lot of these days. 😞Any help would be greatly appreciated.Many ThanksGary
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Hello,I have a bug on my Nexus 5 Android 4.4 Air 4.0.when I scroll the text in the textField and I select the text (in my example near "subclass" word), the TextField get focus, if I put on the backspace key, the character deleted is the previous character the first time, and if I put again on the backspace key, the caracter deleted is the first character and not the previous character.package{import flash.text.TextField;import flash.display.Sprite;import flash.events.Event;import flash.display.StageAlign;import flash.display.StageScaleMode;public class Main extends Sprite { private var myTextField:TextField = new TextField(); public function Main() { stage.scaleMode = StageScaleMode.NO_SCALE; stage.align = StageAlign.TOP_LEFT; addEventListener(Event.ADDED_TO_STAGE, init); } private function init(event:Event):void { myTextField.type="input"; myTextField.text="The TextField
The online ActionScript API docs have stopped working for me. I've tried accessing them from both Chrome and Safari and get the same behavior in both browsers. The filter options never load and the "Classes" section only shows two classes. The browser console shows a number of errors including some 404 asset loading errors and an uncaught exception.Adobe ActionScript® 3 (AS3) API Reference
Hi,I downloaded the latest version of Adobe Air and when I try to open the AdobeAIRInstaller.exe file (also tried as administrator) nothing is done. I can see the installer file being opened on the Task Manager, but the CPU is not being used. The installation log goes like this: [2014-07-12:18:13:16] Runtime Installer begin with version 14.0.0.110 on Windows 8 x86 [2014-07-12:18:13:16] Commandline is: [2014-07-12:18:13:16] No installed runtime detected [2014-07-12:18:40:39] Runtime Installer begin with version 14.0.0.110 on Windows 8 x86 [2014-07-12:18:40:39] Commandline is: [2014-07-12:18:40:39] No installed runtime detected [2014-07-12:18:46:55] Runtime Installer begin with version 14.0.0.110 on Windows 8 x86 [2014-07-12:18:46:55] Commandline is: [2014-07-12:18:46:55] No installed runtime detected ... It keeps giving me the same message. By the way I have no other installation issues. It's only with Adobe AIR. Don't know if it's a common failure, but couldn't find any solu
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