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Are stage.fullScreenWidth and stage.fullScreenHeight only reporting the wrong value in the IOS simulator for the iphone 5 ? Is there a better way to detect the device ?Thanks
Any news on a fix for installing Air on Asus Memo Pad 302C?
Hi allWe've developed a game using AIR+Starling+Goviral for android.The game has a like page that opens in webview- all works really well however, If the device has the Facebook app installed on it then as you know the login process calls the FB app to authenticate in the game when it does the webview window is not logged in via FB so the user can like our page.If the device doesn't have the facebook app installed and FB login is via webview window all works fine. My question is: 1) Does anyone know IF and HOW Goviral native integration can work so that when our game calls FB login using the FB app it can also authenticate in webview? Just like the webview version of the login...2) If the above is not possible is there a way of issolating the login process to use FB login via webview EVEN IF the device has the FB app installed.Please help - I am soo overdue releasing this game Thank you
Is there a list of what CSS3 rules are supported by Adobe AIR?As I have been using some of the new cursors like ne-resize, but they don't work. I was under the impression that AIR used a fairly recent build of WebKit for rendering HTML content in AIR.Thanks.
Updating our app for the Latest Android 4.4/Air 4.0 SDK. Our app is localized for several languages, including Chinese.Ther app renders Chinese fine on Android devices less than android version 4.4 compiled with Air SDK 4.0. But on android ver. 4.4 with Air SDK 3.9 or SDK 4.0 only, chinese text will not render using StyleableTextField in our item renderers. A regular spark Label WILL render the chinese font just fine with Android 4.4/SDK 3.9/4.0. The android 4.4 device we have tested on is a Nexus 7. We are not using an embedded font for chinese.On our Nexus 7, this problem *doesent* exist with Air SDK 3.7 used with Android 4.4, but does with Air SDK 3.9 or SDK4.0. So it appears the problem started with Air 3.9.I have included screenshots for both cases to show what it looks like.Thanks for any help getting it fixed so we can support the latest android 4.4 devices along with Air SDK 4.0 for our Chinese customers.Android 4.4 / Air SDK 4.0 (Nexus 7)Android 4.4 / Air SDK 3.7 (Nexus
What are peoples thoughts on this?We have been alerted that Adobe will no longer continue to support Flash on Samsung Smart TVs and BluRay players. As a result, Flash engines will not be supported in 2015 Samsung products. Going forward, Flash-related features will be excluded from SDKs released. Although Flash engines will remain to be equipped on existing Samsung products, including 2014 models, there will be no technical support from either Samsung or Adobe. Accordingly, any applications developed with Flash Air or Flash Player will no longer be acceptable. Samsung recommends using either HTML 5 or Javascript based applications if the application in question is Flash-based. Beginning on February 4, 2014, any Flash-based application, including any updated versions of such will not be acceptable for submission.http://samsungdforum.com/SamsungDForum/NewsView?newsID=45Not being able to deploy Adobe Air in Samsung devices is a huuuuuge kick in the teeth suley?
Hi,I have an Adobe Air application which I am publishing with the runtime embedded. There are lots of reasons for publishing this way. I have already seen an unknown publisher message after signing on Windows 8 and a tester reported the same thing on Windows 7. According to the cert issuer (DigiCert) I need to have an Extended Validation (EV) certificate to get by the Windows 8 issue, but there was no explanation on the Windows 7 issue. As the windows file is essentially a folder wiith ".app" appended to it's name, I'm not sure how signing (which I am doing with the Signature tab on the Flash GUI) ensures that the executable contained in that file is signed.Can anyone tell me anything about code signing when publishing an AIR application with embedded runtime?Best,Chris McLaughlin
I have been building a HTML based AIR application that uses a transparent window. I want the window to have a drop-shadow effect which using a combination of JavaScript and CSS3 I make the shadow change depending on window focus.The application looks like the following (wireframe diagram):The red area is the <html> container itself. The blue box is the application content area (a simple <div>) and the black border with green shadow is a container <div> that is positioned absolute on the page. This black container is the application itself in my design.As you can see the black border (around the blue box) has a subtle green shadow in the outer edges of the <html> page.The problem is that because the <html> is the application in AIR it means that the application can never touch the edge of the screen due to the fact that AIR is treating the <html> as the application edge rather than the container <div> for the black border.Any ideas on how to get
Hello everyone, Apple has rejected our application because we store files for offline viewing under localStorage (/Documents)This is an extract of the message, we received :Data that can be recreated but must persist for proper functioning of your app - or because customers expect it to be available for offline use - should be marked with the "do not back up" attribute. For NSURL objects, add the NSURLIsExcludedFromBackupKey attribute to prevent the corresponding file from being backed up. For CFURLRef objects, use the corresponding kCFURLIsExcludedFromBackupKey attribute.How can we do this with Adobe Air using Flex SDK 4.6?+LA
i have an air app running on iphone and ipad which works great. Runs at 60fpswhen i run it on an android tablet like a nook it performs really badly. Anyone know any direct causes i can look at?i dont do animation tweens, all my tweens are using tweenlite from greensock
I installed AdobeAIR and can not find it in programs. When I click on the AdobeAIR installer icon on my desktop - it says it's already installed. Please help! I really need this program to open. What do I need to do? (I'm using a Windows 7 operating system)
After many tries, TourDeFlex has not yet been installed on 64-bit Debian testing edition. Here is part of the Install.log[Adobe AIR Application Installer:7503][INFO] Application Installer begin with version 2.6.0.19170 on Linux x86[Adobe AIR Application Installer:7503][INFO] Commandline is: /home/alisa/Downloads/TourDeFlex.air[Adobe AIR Application Installer:7503][INFO] Installed runtime (2.6.0.19170) located at /opt/Adobe AIR[Adobe AIR Application Installer:7503][INFO] Unpackaging file:///home/alisa/Downloads/TourDeFlex.air to /tmp/FlashTmp.29yCCI[Adobe AIR Application Installer:7503][INFO] Application signature verified[Adobe AIR Application Installer:7503][INFO] Unpackaging/validation complete[Adobe AIR Application Installer:7503][INFO] No app located for appID 'TourDeFlex' and pubID 'E7BED6E5DDA59983786DD72EBFA46B1598278E07.1'[Adobe AIR Application Installer:7503][INFO] Cancel request received[Adobe AIR Application Installer:7503][INFO] Application Installer end with exit code 6Ac
Hi, im new to this forum so please forgive me if i question in the wrong section.I am Beginner and am working on an air android game in flash cs6.. i need embed fonts please help me sort out htis problem..
As a result of this I cannot use any apps or games that need Adobe Air installed on my tablet! It keeps saying "Package file is invalid".
Hi all,I have developing a file downloader by using Adobe Air.When ı paused or closed the application and open it again i want to resume download from where it closed or paused.For that i used URLRequestHeader like this//////////////////////// var req:URLRequest = new URLRequest(fileLink); var requestHeaders:URLRequestHeader = new URLRequestHeader("Range", "bytes=" + offset + "-"); req.requestHeaders.push(requestH
As you know, the new Android 4.4 (KitKat) includes a so called "immersive mode" so the bottom status bar with back and home icons is hidden and you can use the complete screen for your application. I've created a BugBase feature request for this. If you think this is interesting, please vote there:https://bugbase.adobe.com/index.cfm?event=bug&id=3682498
Hello all .. Just wanted to share with you this project I've been working on. You may have seen a sneak peak of it advertised on the tower display in the expo at the last Adobe MAX.Both the iPhone and iPad version of this app are available now.This has been a side project as I am a music producer in the industry as well .. I had the opportunity to do this app.iPhone version - https://itunes.apple.com/us/app/36th-chamber-wu-tang-clan/id797927076?mt=8&uo=4iPad version - https://itunes.apple.com/us/app/36th-chamber-wu-tang-clan/id719638275?mt=8&uo=4http://www.wutangapp.comCheers!
Does anyone have a working method for implementing app crash reporting for an iOS Air app? (I'm thinking of sending to google analytics if it makes any difference) Thanks.
Hi - I'm having issues with my milkman games storekit ane (&swc - i'm on cs5.5) on ios7. It's not returning anything after making the initial call. Works fine on ios5,6 though.I've a sneaking suspicion that milkman aren't around anymore (their site & twitter hasn't updated since last sept) so I'm pessimistic about obtaining an update. My .ane dates from late 2012 - does anyone know if there was an update since that version and how I can go about upgrading to it ?does this mean that all IAPs in air created apps on the store are now malfunctioning ? Good grief !ok, thanks for any help offered ,-KB
Hello,I'm working on an AIR/AS3 project which uses AIR 3.4 SDK and ASC 2.0 compiler. For performance improvement i'm using inlining.Few weeks ago I wanted to upgrade my AIR SDK to take advantage of new features, but when I try to build my project with AIR SDK 3.5, 3.6 or even 3.7, I'm getting a compiler error.As I said, le project compiles fine in AIR 3.4 but not with the most recent versions of AIR when using inlining. If I disable inlining, the project compiles in all version of AIR.This is the error I get :Erreur interne dans le sous-système ABC generator lors de la génération du code pour : C:\Users\hug0\Documents\uq\UB\UB\src\com\edioromeh\ub\display\Map.as: java.lang.IllegalArgumentException: Label com.adobe.flash.abc.semantics.Label@4b379dc0 => 30 was referenced, but never defined.at com.adobe.flash.abc.semantics.MethodBodyInfo.getBlock(MethodBodyInfo.java:307)at com.adobe.flash.abc.ABCEmitter.emitCode(ABCEmitter.java:848)air at com.adobe.flash.abc.ABCEmitter.access$1100(ABCE
Hello Everyone, I am using the Adobe AIR 3.1 SDK, and in my application, when I set the "text" property on a TextArea, the application freezes up solid. At first, I thought it had something to do with databinding as there is a similar issue with the Combobox/Dropdownlist, but when removing all databindings and just calling "textarea.text = foo", the application still crashed.While investigating, I assume it has something to do with the drawing of the text area with respect to the amount of text. Below is somewhat a snippet of what the code looks like. <s:Scroller width="100%" height="100%" horizontalScrollPolicy="off"> <s:Group width="100%" height="100%"> <s:layout> <s:VerticalLayout verticalAlign="middle" horizontalAlign="left"
Hello ,I have a package error -24 when i install adobe air on my samsung tab3.What i have to do.Many thanks for your help.Caesar fron France
Adobe air is installing okay. When I install a .air application It freeze at the end of installation,right when its trying to start the app.Even in System Manager, I cannot end the task,i have to reboot. I tried 2 .air apps already and they do the same.I tried to update Windows , Flash Player , Java ... name it. I did unistall and re-install everything but still no luck.I got 2 pc at home and its working with my other more older one ???????Any one can help me here ?????Im running Windows 7 x64 Thank you in advance
I'm having a problem where my standalone air apps won't go over 40 fps unless they are put in a web browser OR there is another GPU accelerated program open like a 3D First person shooter.If I publish it as an as3 web project, and view it in the browser, I will get a full 60 fps. If I double click that same swf file and view it through the flash player outside of the browser, it won't go over 40 fps.In an odd bit of news I've found that if I have a game open and my app open, my app will use the full 60 fps. As soon as I close the game, in this case it was America's army Proving grounds(a 3D shooter), the app drops down to 40 fps.What sense does this make?I'm on a win 7, core i7, 8 gig of ram, ati 5870. An increase in fps during with other stuff open seems counter intuitive, but could mean that there's some mode not being activated by my app. Is there a line of code I need to activate GPU acceleration?
Helloi know there are plenty another posts about this subject, but it is so important that i believe it needs to be pushed again. everything is in the title, are there any plan on intel atom support for air, otherwise it makes the framework much less interesting, and need to take decisions quickly...so if adobe could give a clear answer to this matter, it would help a lotthank you
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