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Hello,Our desktop application uses SecureSocket to communicate to the server side.We are planning to go to mobile platforms. API docs say that SecureSocket is not available on iOS.I was wondering why it is so and what workarounds could I use instead. Is it possible to do SSL socket with native extension?Thank you in advance.Regards,Eugene
Hi, I am trying to achieve the following, in an app for iOS and Android devices:My app contains information that, under certain circumstances, are being read to the user. If the user is playing music using f.i. iPod, i would want the external sound to fade down, read the info, then fade back up. I have seen (heard) this on apps such as RunKeeper, where voice feedback is 'superimposed' over existing media sound, which is faded down for the duration of the voice feedback.i am using Adobe Air 3.9 sdk, using Sound, SoundChannel and SoundMixer with AudioPlaybackMode set to MEDIA, VOICE and AMBIENT.When setting AudioPlaybackMode to VOICE, the background audio stops, yet there is no way of restarting it without activating ipod and hitting play....Any pointers, be they to extensions or other resources, are greatly appreciated!- Fred
Hi,Probably done something daft here, I've got everything working fine for the Flex 4.0 beta, but seeing "missing built in type Object" with my pure ActionScript projects after installing the compiler SDK.Any clues?Thanks,G
I am having a Flex web project and its compiled build (web.swf) , by using this swf file i want to package an ios app using Adobe Developer Tool Command line by the following command.The web.mxml file is as follows:<?xml version="1.0" encoding="utf-8"?><s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" applicationDPI="160"> <s:Label text="Hello World" fontSize="18" fontWeight="bold" color="green"/></s:Application>The web-app.xml file is as follows:<?xml version="1.0" encoding="utf-8" standalone="no"?><application xmlns="http://ns.adobe.com/air/application/3.9"> <id>Com.AppId</id> <filename>web</filename> <name>web</name> <versionNumber>1.1.0</versionNumber> <initialWindow> <content>web.swf&
Hi everyone,I updated Adobe Air in my windows 7, and after that I cannot remover it or even move it from desktop. My system is NVIDIA based and I tried to use another video interface but it didn't work.ThanksReza12/6/13
If your application supports the iPhone device family, you must include square icons of the following dimensions: 57x57 pixels and 120x120 pixels.If your application supports the iPad device family, you must include square icons of the following dimensions: 72x72 pixels, 76x76 pixels and 152x152 pixelsIs this already possible in AIR 3.8 beta because I have only tested it with AIR 3.7 and it does not compile with these new icons.WIll this be added soon?
So I wanted to try out the new AIR 4.0 implementation of requesting resources in android native extensions using R.* instead of getResourceId. When stepping through the native extension code, anytime the R.* is being used in the native android code it returns an id for the resource, but the resource comes back as null everytime. I assume it is because the resource id is not correct for some reason. I do not know if I am doing something wrong or not. When unpackaging the apk, I could see that the resources are being included correctly in the right folder.I had to make sure when I exported my jar file from my android project that I did not include the res or gen folders. The gen folder contained the R.java file that is auto-built in the android project, and when packaging the apk would throw an error saying the R.class was already added. So removing the gen folder fixed that.Here is how I packaged my ANEextension.xml:<extension xmlns="http://ns.adob
Hey it would be nice if you could control what version of TSL the urlstream class uses. It is currently set to 1.2 and is causing a server firewall to block api requests from an andriod app I am making because it is expecting TLS 1.0Looks like I am going to have to create an ane to communicate with the server for the short term because the firewall can't not be upgraded until some point next year.Would be awesome to have this feature.
hi:I recently developed a project with custom ANE and I get this error msg when compile ipa since I upgraded the sdk from 3.5 to 3.8.ANE compile CMD:adt -package -storetype pkcs12 -keystore ane.p12 -storepass 1234 -target ane yund.ane extension.xml -swc yunding.swc -platform iPhone-ARM -platformoptions platform.xml IDS.framework library.swf libIslandIDSANE.aplatform.xml:<platform xmlns="http://ns.adobe.com/air/extension/3.5"> <sdkVersion>6.1</sdkVersion> <linkerOptions> <option>-w</option> <option>-ios_version_min 4.2</option> <option>-framework Foundation</option> &nb
Hi, It's really great that we finally saw the long awaited Flash CC update in which icons didn't get overwritten. A big surprise is the new ability to create html5 content from within flash (flash creating the canvas element and even converts actionscript 3 code!)In another thread Colin Holgate offered to give some tips about this. So Colin, we would really appreciate it!For example: is it possible to convert external actionscript files (.as)? Or does the actionscript export only work for actionscript that is on the timeline within the .fla?Thanks!
Hallo,I have the following specific Problem:I created an AS3 Air-Application with Flash-Builder 4.5 on Win 7For several reasons I had to create a native installer (.exe)Exporting the Releasebuild, I have no problems to add the valid .p12 - certificate and everything works fine.But if I install the created setup.exe using the "Execute as admin"-Command by klicking with the right-mouse-button on it, in the following dialogue the editor is unknown.As I built a "normal" air-package before, the editor was recognized without problems during installation.Also tried to use other types of certificates (e.g. .pfx), but they didn't work at all.Has anybody an idee, what I have to to? Thank you!
Hello,I'm trying to update my iOS apps from last year. There's a lot of issues I'm running into while doing it and now I'm getting this error:DescriptionResourcePathLocationTypeInternal error in ABC generator subsystem, when generating code for: /Users/pcouture/Documents/Adobe Flash Builder 4.6/SMPubCrawl/src/com/kiwiworks/smpc/model/Model.as: java.lang.NullPointerExceptionI think it's due to using the [Bindable] tag on my model objects. I've read that the new AS3 2.0 compiler doesn't support Flex building. Does this include binding and having the precompiler run on the [Bindable] tag?Cheers,Pete
I bought the cs5 premium 3 years ago and seldom use it. Until recently I installed the software and it said it has 90 days test-use. I remenber I installed it 2 times in computers which have been formatted. I got similar situation about a year ago and I phone adobe the guy there charged me 99 canadian to fix it. And now I have the same problem again. What is the remedy?
Hello!I have an ANE that contains a shared library with C/C++ code, which is accessed from the Java side of the extension via JNI. When I use ADT to include the ANE in an APK package, the shared library is missing from the APK package if ADT target is apk-captive-runtime. Consequently, any Java methods marked as native are broken because their C/C++ implementations can't be found. (Specifically, when the Java side of the extension attempts to load the shared library by calling System.loadLibrary(), an UnsatisfiedLinkError exception is thrown.)Incidentally, the shared libraries are correctly included in the APK package if ADT target is apk or apk-debug. The bug only occurs when ADT target is apk-captive-runtime, so I suspect there's nothing wrong with the ANE itself.The ANE is structured as follows:MyANE| catalog.xml| library.swf| mimetype|\---META-INF \---ANE | extension.xml 
On AIR 3.9 the background task execution issue has been solved but when we click the power button on ios devices the background sound play goes stop until we unlock the device.So Dear Adobe Please fix this issue .
I have an AIR application using the microphone for Android/iOS. Due to the changes in iOS 7, I have code to do a basic check when setting up the microphone that it is non-null, and the microphone captures at least one audio sample. I have a user with a Nexus 5 running Android 4.4 reporting that the microphone check fails (I am not sure whether when getting a microphone or not getting a sample). The same APK works on prior versions of Android, and the same source works when built for iOS 7. I do not currently have an Android 4.4 device to test on; can anyone tell me whether the microphone policy has changed in Android 4.4 (like it did for iOS 7)? Or is anyone experiencing a similar problem with the Nexus 5 or Android 4.4? If it matters, the application is currently packaged with AIR 3.7. I will try to test with the latest AIR.
Hi, I am currently working on a game built using Air SDK v. 3.8 that is running fine on iOS 6. However, since the release of iOS, sometime it becomes unresponsive. When profiling with Adobe Scout, the problem seems to have something to do with the garbage collection. In Scout, some GC pass could take up to few seconds on iOS 7, while it would never take more than 700 ms on iOS 6.I've tried to compile the project using the new 3.9 beta, and the result is somewhere in between what we've got on iOS 6 and iOS 7 (1-2 seconds).I'm wondering if this is something that you are aware of, and if there's a fix (or optimisation) around the corner. Thanks a lot.
Hey guys,I'm currently working on getting in-app billing into my Air app. Does anyone know if there's already a native extension out for this? And if not are there any documents/tutorials out there worth looking at for this?Thanks!
I have a dilemma I hope someone can help me understand. I have a sports app that is currently live in the appstore and I am trying to revamp it. The app has a section for all 30 teams of that sport. The way I'm making the app is by adding code for 5 teams data at a time then testing. After getting to the point where there is code for 15 teams I can no longer compile the IPA file, I can remove some teams code then compile. I compile through the command line on a PC with Air 3.9. My project is created using Flash Pro CS6 and I dont use any ANE. There error I'm getting is:ld: symbol(s) not found for architecture armv7Compilation failed while executing : ld64I've tried compiling on a Mac with a terminal window but same error. I've searched this error and people suggested using the -platformsdk command in the commandline pointing to iOSSDK 7.0 but that didnt work either. I need to know if someone else has experienced this and got past it.
Is it discontinued? and if so why?http://blogs.adobe.com/labs/archives/2011/08/update-of-air-launchpad-released-to-adobe-labs.htmlthe link they provide is gone and just redirects.
Hello.I want to compile ane completely with ant. But there is a problem. My ane not works.I realized experimentally that a problem in jar file: if I export jar with eclipse ide, ane works correctly. But if i compile jar with ant it not works. Both jar files look very similar and I can`t find difference.JDK verion 1.7.0(upd.40)This is my ant fragment:<property name="FLEX_HOME" value="C:/Program Files (x86)/FlexSDK/4.11.0/"/> <property name="fre.lib" value="${FLEX_HOME}/lib/android/FlashRuntimeExtensions.jar" /><property name="android.lib" value="C:/Program Files (x86)/Android SDK/sdk/platforms/android-10/android.jar" /><target name="compile.classes" description="Compile java classes"> <javac destdir="temp/java_classes" classpath="${fre.lib}:${android.lib}" fork="true"> <src path="${java.classes}"/> </javac></target><target name="compile
Hello!We look for people who can take on a job for us. We want to produce the 10 apps in nearest future and in the future more. We want to get it programmed in Adobe AIR.We are a Sami publishing company that produces digital courses and learning materials.Hope to hear from someone who can do work. The person can begin working in the closest future.Have a nice dayBestJan PalttoABC-Company E-skuvla ASMail: jan@abc-company.noMob. +47 90624296
In FlashBuiler 4.7 for Mac, I'm creating a Mobile Flex application of iOS. When I build the app, I get this error:-!ENTRY com.adobe.flexbuilder.project 4 43 2013-12-03 16:44:04.554!MESSAGE Error reading application.xml.!STACK 0in the .log file for the project. Further read of the log shows:-com.adobe.flexbuilder.project.AbstractXMLModel$FileReadException: org.eclipse.core.internal.resources.ResourceException: Resource '/Users/chris/servers/CF9/Mobile2/Mobile2-app.xml' does not exist. at com.adobe.flexbuilder.project.air.internal.xml.ApplicationXMLModel.<init>(ApplicationXMLModel.java:102) at com.adobe.flexbuilder.project.air.AppXMLCreator.init(AppXMLCreator.java:91) at com.adobe.flexbuilder.project.air.AppXMLCreator.<init>(AppXMLCreator.java:80) at com.adobe.fle
I'm trying to upload a simple text file to ftp, the code works on the pc.On android the app connects succesfully to the ftp but when I try to upload the file I get "2031:Error #2031: Socket Error."Any ideas?The code (from http://suzhiyam.wordpress.com/2011/04/) is:import flash.events.ProgressEvent;import flash.events.Event;import flash.net.Socket;import flash.events.IOErrorEvent;import flash.errors.IOError;import flash.filesystem.FileStream;import flash.filesystem.File;import flash.utils.ByteArray;import flash.events.MouseEvent;msg.text="Wait! Connecting to ftp server!"//var ftp_host:String = "*****"; //FTP settings are correct in the original code...var ftp_port:Number = 21;var ftp_username:String = "*****";var ftp_password:String = "*****";////in this demo we will be manually entering the remote servers folder from which upload or download should happenvar remoteFolderStr:String;var localFolderStr:String;var remoteFile:String;//Socket instance which will be us
Hello,I'm trying to recreate a custom XML-based FlexNativeMenu (an Adobe.com example) by using the latest air sdk 3.9 (flex sdk 4.6.0 + air sdk 3.9)... The mxml code I'm trying to run is:<?xml version="1.0" encoding="utf-8"?><!-- aircomponents/src/NativeMList.mxml --><s:WindowedApplication xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark"
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