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I keep getting PackageInspectionFailed on a barebones test app using FlashBuilder and AIR 3.9.If I comment out this line, the app compiles and debugs on device perfectly:trace( "Screen DPI: " + Capabilities.screenDPI );Why would this affect PackageInspection (what the heck IS PackageInspection anyway) ?
Help!Trying to upgrade my app for IOS 7. I'm using the following code to communicate between AIR IOS apps within LAN. It works with AIR 3.2 but not with AIR 3.5-3.9...No error message, just not able to receive data with NetGroup.Any suggestions on LAN communications will be appreciated public function P2P_POST(_message:Function=null) { //connect; if (_message!=null) { func = _message; } nc = new NetConnection(); nc.addEventListener(NetStatusEvent.NET_STATUS, netStatus); nc.connect("rtmfp:"); } private function connect():void { } private function netStatus(event:NetStatusEvent):void { switch(event.info.code) { case "NetConnection.C
Adobe air exists in my mashine and has been downloaded and deleted several times and now a version of adobe air is in the mashine. AdobeAirInstaller functions. I have tried to use 2 different email addresses and still the program jledwardianadventcalender.air cannot open. I have downloaded another similar file just for testing if there could be problems with the file itself. Each time I get the same mesage that the program cannot open Flash functions and therfore air should too. I have been in connection with the owner of the mentioned program and they state that Air must function when the program opens. I have Windows 7, 8 MB working memory and no problems with space on the harddisk.I need help to find the cause of this problempeer
I installed the Jacquie Lawson Advent calendar on my MacBook for the 3rd year. Never had a problem before. It ran ok for the first 5 days and then just stopped. When I try to open it all I get is a menu at the top of the screen that only allows me to quit. All the settings needed were fine. I uninstalled and reinstalled a couple of times, uninstalled and reinstalled Adobe Air...still no go...Customer support from JL has been useless...
Hello,I develop AS3+Air application on desktop. I have problem with restart feature. Is it possible to do it without making externall app which only load a main swf file?I found only one code solution. var mgr:ProductManager = new ProductManager("airappinstaller"); SmartLogManager.info(NativeApplication.nativeApplication.applicationID); SmartLogManager.info(NativeApplication.nativeApplication.publisherID); mgr.launch(NativeApplication.nativeApplication.applicationID + " " + NativeApplication.nativeApplication.publisherID);&n
Hi Folks,We are really excited to launch the beta version of UniWand SDK at: http://app.uniwand.info/UniWand SDK provides the Flash / HTML5 web apps the ability to connect to a mobile device running the UniWand mobile app, load a companion app on its screen, and seamlessly communicate with the companion app, thereby enabling the various second-screen workflows. The functionalities enabled by UniWandSDK include:Connect to a paired UniWand mobile appLoad and run a customizable gamepad interface on the mobile deviceReceive the motion sensor data from the mobile deviceDetermine the 3D orientation of the mobile deviceLoad an HTML Companion App on the UniWand mobile appSend and receive messages from/to the loaded UniWand companion appRequest the device to provide vibration feedback.The SDK comes with a few Flash games samples that use Startling and Away3D frameworks. Have a look at the demos at this URL : http://www.youtube.com/watch?v=XFcH1Rm8DocWe'd love your feedbacks, suggesions an
I got a problem on the computer of a customer and have no idea what I could change to fix it. On other Mac OS systems (including some 10.6.8) it works correctly.The native process crashes everytime. Here is the log (I had to remove some information):Code Type: X86 (Native)Date/Time: 2013-12-05 11:32:56.890 +0100OS Version: Mac OS X 10.6.8 (10K549)Report Version: 6Exception Type: EXC_BREAKPOINT (SIGTRAP)Exception Codes: 0x0000000000000002, 0x0000000000000000Crashed Thread: 0 Dispatch queue: com.apple.main-threadApplication Specific Information:*** multi-threaded process forked ****** NSTask: Task create for path '<censored>' failed: 22, "Invalid argument". Terminating temporary process.Thread 0 Crashed: Dispatch queue: com.apple.main-thread0 com.apple.Foundation 0x9303d988 ___NEW_
Hi,I have an Air applicatiion in which I have to copy files from one drive to another. I use spaceAvailable to get the space available on the target drive and run a script using src.size to get the size of the files being copied. I would expect that the space available in the target location to be decreased by the src.size but it's always decreased by 20-30% more. My concern is that I can't accurately predict whether there is enough room on the target drive. Even if I copy one file the result is the same.Does anyone know what I'm running into or a better way to check if the space available is sufficient for the files that need to be copied?Thanks,C.S.
Hi,Is there any third party api exist to integrate and work with instagram, e.g. login, photos etc. I want to integrate in my Adobe Air Mobile Project for both iOS and Android.Thanks.
How can I fix error code 5100 trying to update Adobe Muse? I also cannot update Adobe Air.
Hi. I have two apps: a server and a client.Server sends to client different types of data inside an Object:var data:Object = { bdata1 : bitmapdata_A, bdata2 : bitmapdata_B, bdata3 : bitmapdata_C,}clientsocket.writeUTF( 'Hello I'm sending some bitmaps!');clientsocket.writeObject(data);clientsocket.flush();... client receives it:socket.addEventListener(ProgressEvent.SOCKET_DATA, socketData);private function socketData(e:ProgressEvent):void { trace(server.readUTF()); var data:Object = server.readObject(); }Problem: When the object "data" is a simple object (strings, number, boolean), the process is successfully, but when I try to send bitmapdata, the program broke, because client try to read an object that is not completed transferred.There is a way to know the size of the incoming data, and handle it when the tran
Hello,Our desktop application uses SecureSocket to communicate to the server side.We are planning to go to mobile platforms. API docs say that SecureSocket is not available on iOS.I was wondering why it is so and what workarounds could I use instead. Is it possible to do SSL socket with native extension?Thank you in advance.Regards,Eugene
Hi, I am trying to achieve the following, in an app for iOS and Android devices:My app contains information that, under certain circumstances, are being read to the user. If the user is playing music using f.i. iPod, i would want the external sound to fade down, read the info, then fade back up. I have seen (heard) this on apps such as RunKeeper, where voice feedback is 'superimposed' over existing media sound, which is faded down for the duration of the voice feedback.i am using Adobe Air 3.9 sdk, using Sound, SoundChannel and SoundMixer with AudioPlaybackMode set to MEDIA, VOICE and AMBIENT.When setting AudioPlaybackMode to VOICE, the background audio stops, yet there is no way of restarting it without activating ipod and hitting play....Any pointers, be they to extensions or other resources, are greatly appreciated!- Fred
Hi,Probably done something daft here, I've got everything working fine for the Flex 4.0 beta, but seeing "missing built in type Object" with my pure ActionScript projects after installing the compiler SDK.Any clues?Thanks,G
I am having a Flex web project and its compiled build (web.swf) , by using this swf file i want to package an ios app using Adobe Developer Tool Command line by the following command.The web.mxml file is as follows:<?xml version="1.0" encoding="utf-8"?><s:Application xmlns:fx="http://ns.adobe.com/mxml/2009" xmlns:s="library://ns.adobe.com/flex/spark" applicationDPI="160"> <s:Label text="Hello World" fontSize="18" fontWeight="bold" color="green"/></s:Application>The web-app.xml file is as follows:<?xml version="1.0" encoding="utf-8" standalone="no"?><application xmlns="http://ns.adobe.com/air/application/3.9"> <id>Com.AppId</id> <filename>web</filename> <name>web</name> <versionNumber>1.1.0</versionNumber> <initialWindow> <content>web.swf&
Hi everyone,I updated Adobe Air in my windows 7, and after that I cannot remover it or even move it from desktop. My system is NVIDIA based and I tried to use another video interface but it didn't work.ThanksReza12/6/13
If your application supports the iPhone device family, you must include square icons of the following dimensions: 57x57 pixels and 120x120 pixels.If your application supports the iPad device family, you must include square icons of the following dimensions: 72x72 pixels, 76x76 pixels and 152x152 pixelsIs this already possible in AIR 3.8 beta because I have only tested it with AIR 3.7 and it does not compile with these new icons.WIll this be added soon?
So I wanted to try out the new AIR 4.0 implementation of requesting resources in android native extensions using R.* instead of getResourceId. When stepping through the native extension code, anytime the R.* is being used in the native android code it returns an id for the resource, but the resource comes back as null everytime. I assume it is because the resource id is not correct for some reason. I do not know if I am doing something wrong or not. When unpackaging the apk, I could see that the resources are being included correctly in the right folder.I had to make sure when I exported my jar file from my android project that I did not include the res or gen folders. The gen folder contained the R.java file that is auto-built in the android project, and when packaging the apk would throw an error saying the R.class was already added. So removing the gen folder fixed that.Here is how I packaged my ANEextension.xml:<extension xmlns="http://ns.adob
Hey it would be nice if you could control what version of TSL the urlstream class uses. It is currently set to 1.2 and is causing a server firewall to block api requests from an andriod app I am making because it is expecting TLS 1.0Looks like I am going to have to create an ane to communicate with the server for the short term because the firewall can't not be upgraded until some point next year.Would be awesome to have this feature.
hi:I recently developed a project with custom ANE and I get this error msg when compile ipa since I upgraded the sdk from 3.5 to 3.8.ANE compile CMD:adt -package -storetype pkcs12 -keystore ane.p12 -storepass 1234 -target ane yund.ane extension.xml -swc yunding.swc -platform iPhone-ARM -platformoptions platform.xml IDS.framework library.swf libIslandIDSANE.aplatform.xml:<platform xmlns="http://ns.adobe.com/air/extension/3.5"> <sdkVersion>6.1</sdkVersion> <linkerOptions> <option>-w</option> <option>-ios_version_min 4.2</option> <option>-framework Foundation</option> &nb
Hi, It's really great that we finally saw the long awaited Flash CC update in which icons didn't get overwritten. A big surprise is the new ability to create html5 content from within flash (flash creating the canvas element and even converts actionscript 3 code!)In another thread Colin Holgate offered to give some tips about this. So Colin, we would really appreciate it!For example: is it possible to convert external actionscript files (.as)? Or does the actionscript export only work for actionscript that is on the timeline within the .fla?Thanks!
Hallo,I have the following specific Problem:I created an AS3 Air-Application with Flash-Builder 4.5 on Win 7For several reasons I had to create a native installer (.exe)Exporting the Releasebuild, I have no problems to add the valid .p12 - certificate and everything works fine.But if I install the created setup.exe using the "Execute as admin"-Command by klicking with the right-mouse-button on it, in the following dialogue the editor is unknown.As I built a "normal" air-package before, the editor was recognized without problems during installation.Also tried to use other types of certificates (e.g. .pfx), but they didn't work at all.Has anybody an idee, what I have to to? Thank you!
Hello,I'm trying to update my iOS apps from last year. There's a lot of issues I'm running into while doing it and now I'm getting this error:DescriptionResourcePathLocationTypeInternal error in ABC generator subsystem, when generating code for: /Users/pcouture/Documents/Adobe Flash Builder 4.6/SMPubCrawl/src/com/kiwiworks/smpc/model/Model.as: java.lang.NullPointerExceptionI think it's due to using the [Bindable] tag on my model objects. I've read that the new AS3 2.0 compiler doesn't support Flex building. Does this include binding and having the precompiler run on the [Bindable] tag?Cheers,Pete
I bought the cs5 premium 3 years ago and seldom use it. Until recently I installed the software and it said it has 90 days test-use. I remenber I installed it 2 times in computers which have been formatted. I got similar situation about a year ago and I phone adobe the guy there charged me 99 canadian to fix it. And now I have the same problem again. What is the remedy?
Hello!I have an ANE that contains a shared library with C/C++ code, which is accessed from the Java side of the extension via JNI. When I use ADT to include the ANE in an APK package, the shared library is missing from the APK package if ADT target is apk-captive-runtime. Consequently, any Java methods marked as native are broken because their C/C++ implementations can't be found. (Specifically, when the Java side of the extension attempts to load the shared library by calling System.loadLibrary(), an UnsatisfiedLinkError exception is thrown.)Incidentally, the shared libraries are correctly included in the APK package if ADT target is apk or apk-debug. The bug only occurs when ADT target is apk-captive-runtime, so I suspect there's nothing wrong with the ANE itself.The ANE is structured as follows:MyANE| catalog.xml| library.swf| mimetype|\---META-INF \---ANE | extension.xml 
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