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I am current running AIR 3.1 with Flash Builder 4.6, creating an application that would make remoting calls to BlazeDS. For some reason, the emulator and the browser version of the application works, but as soon as it is deployed to iPad, the remoting stops working, and returns an error "Send Failed".I wonder if anyone who may have experienced something similar, any help would be greatly appreciated.
Hello EveryoneHow do I create a button in action script 3 and handle the click event?Thanks
Hello,I'm trying to include some text to speech function into my flash, the code above works perfectly fine when i open my class in AS3, however it fails when I uses adobe air to run my class:var channel:SoundChannel = new SoundChannel(); var snd:Sound = new Sound();var req:URLRequest = new URLRequest("http://translate.google.com/translate_tts?tl=en&q=hello"); snd.load(req);channel =snd.play();
Hello EveryoneI am using following code to display an external swf file on iPad.var request:URLRequest = new URLRequest("http://<server ip>/test.swf");loader = new Loader();loader.load(request);The file loads and goes through every frame and closes the app.Is there a way to stop at 1st frame after the file is loaded and move between frames at will?Thanks
Hello,I am working on a Flex mobile project that requires me to play mp4 videos stored locally within the ipa file. I'm trying to use a simple class that utilizes NetStream, basically it's the same as the example posted in the docs: http://help.adobe.com/en_US/FlashPlatform/reference/actionscript/3/flash/net/NetStream.html#play()Those docs imply that the NetStream class will play mp4 videos, but so far I can only get it to play flv videos on my iPad 2. I've read where many people are using StageVideo for this, but I have to get that to work either. Can anyone make a suggestion on the best approach for this, or at least confirm that this will work?I've also read about others using StageWebView, but I don't see it listed anywhere in the offical AS3 documentation.thanks
Hello,First time posting here. I've got an app that I run in just landscape mode. I force landscape mode by doing the following in the app.xml file: <initialWindow> <autoOrients>false</autoOrients> <fullScreen>false</fullScreen> <visible>true</visible> <aspectRatio>landscape</aspectRatio> <softKeyboardBehavior>none</softKeyboardBehavior> </initialWindow>This has been working perfectly. However, I recently got a Galaxy Nexus (with ICS) and when I run the app on there, if I lock the screen with the app open, when I unlock it, the screen is in portrait and I cannot change it back to landscape without restarting the app.&nb
Hello everyone, thanks for reading this and I hope you could help me with this issue.I'll cut to the chase. I am currently working on a Flex mobile app for both Android and iOS and the app needs to make make some HTTP requests and retrieve some information from a server, that some teammate is developing.Everything had being working fine until we decided a couple of days before when we integrated a self-signed SSL certificate in order to make the connections more secure, etc.On the app side, this change, just ment to change the url from http to https and it seemed to work just fine, or that's what we thought.Testing on the simulator or on an Android device worked ok, it just showed the expected warning about accessing a server that had an untrusted certificate that could be ignored with no problems. But when we tried to test a release build on an iPhone device, it just wouldn't work anymore. Everytime a connection is tried to be establish with the server a flash 2032 error is raised and
Thera are some details in the article below, except I think it should be Adreno200 not 220...http://askhideki.com/lg-optimus-l3-android-2-3-at-p5990/I'm confused because this phone has required ARMv7 porcessor but I'm not sure if Adreno 200 GPU would be enough.Please help me with this
HiI am working on an App for iPad in Flash CS5.5.In the app the user will be writing poetry and saving text on the iPad locally.I need them to be able to decide which poem they load back into the app.It seems to me this will qualify ofr saving to the /Documents folder.I have looked at shared objetcs and dont think it will do that job.Can I use FileReference on an iPad?Will the user be able to browse the different files he/she has saved?Can someone point me to some example code for saving to and loading from /Documents?BestTommy Banana
I am not able to install the latest version of Adobe AIR. I am running Windows 7 Ultimate 32 bit SP1. Adobe AIR shows up as a program on the programs list in Windows control panel, however I get the following message when I try to run a program that requires Adobe AIR):"This application requires a version of Adobe AIR which cannot be found"I could remove it with the help of the Microsoft FixIt Utility but I am not able to install it correctly. I tried running it in XP SP2 Compatibility Mode with no luck.The installation log is set forth below. Please help. Thanks.[2012-06-04:20:50:08] Runtime Installer begin with version 3.2.0.2070 on Windows 7 x86[2012-06-04:20:50:08] Commandline is: -silent -eulaAccepted[2012-06-04:20:50:08] No installed runtime detected[2012-06-04:20:50:08] Starting silent runtime install. Installing runtime version 3.2.0.2070[2012-06-04:20:50:08] Installing msi at c:\users\peter\appdata\local\temp\airc5cd.tmp\setup.msi with guid {47FA2C44-D148-4DBC-AF60-B91934AA484
Hi all,My mobile application makes simply an HTTPService call to retrieve an XML file (contains arabic text) and displayed in a list component. When I test this application using an emulator, everything works fine and text has been rendered probably. But, when I test the same application in a mobile device, the arabic text has disappeard without getting any runtime error. Any solutions?Development Environment:OS: Windows 7, 32 BitFlex SDK: 4.6Java SE: 1.7.0_04Device: Google Galaxy Nexus, ICSYour prompt reply would be greatly appreciated.-Khaled
How can I remove the shading from the App store icon?
Hi,I would like to use AS3 code to place (and manipulate) a MovieClip. I am developing in Flex under AIR, targeting Android and iOS. According to this post (http://forums.adobe.com/thread/862212, I can use embedded swfs if they meet certain criteria:"The swf files may not contain any actionscript code, library elements with linkage identifier or MovieClips on stage with instance names."Is there a mechanism to get a MovieClip object, whcih I can then draw into a BitmapData or add to another sprite as a child, using an embedded SWF that complies with the iOS restrictions? Is there a specific code pattern that is recommended?Thank You!
Hey guys,I want to make a digital book-like application with lots of interactive objects inside it. For example, I want 3D models that can be rotated instead of images beside the book text, I want to launch games and then after they're done go back to the book. This is intended to be for tablets (both android and IOS) so I intend to have control of the positioning of stuff depending on the current orientation of the device.Would you use Flex or Flash? I am very confortable with Flash but I'm thinking maybe I'll have to learn Flex for this one...I really don't know the best thing to do...Maybe the book, text and style should be done in FLEX and the interactive objects with Flash?Thanks people!MB
Hello,We have a game that we are developing for tablets that we are porting over from a browser based Flash game. In that game, there is a link to a PHP script that loads in player information and displays it on a web page. We would like to be able to reuse this functionality without having to rebuild it all in Flash for AIR. I know that AIR has Webkit support built in but I'm having a hell of a time finding out if it can display a web page from inside the application, rendered with PHP. Also I'm having trouble finding any information on how to actually use Webkit inside of AIR, other than an old mx:HTML component. Any help on this would be much appreciated.
How to handle incoming calls in AIR android app?
I have created a simple test app using Flash CS5.5 and air 3.2 to test the stageWebView functionality however I am having problems getting the Event.COMPLETE to fire. My website loads fine but the onComplete function is not being called. Here is my code. I would appreciate if anyone can confirm if there is a bug or if there is a problem with my code.import flash.media.StageWebView;if (objApp == undefined) { var objApp = new Object();}function displayWebsite(e:MouseEvent):void { objApp.webView = new StageWebView(); objApp.webView.stage = this.stage; objApp.webView.viewPort = new Rectangle(120, 120, 530, 710); objApp.webView.addEventListener(Event.COMPLETE,onComplete); &nb
Does anyone know where to find a breakdown of devices in various countries?Specifically, I would like to know the percentage of Android devices in China with a processor less than ARMv7, which cannot install AIR apps.Adobe, do you not have a breakdown of this?All leads welcome.
Hi,I'm working on an iOS project involving video playback. Is there a way to run a video in iOS' default media player and fullscreen? I also need the media player removed from the stage upon tapping on 'DONE' button (default iOS media player's in-fullscreen option). Presently I can able to trigger the default media player by the use of StageWebView but its not directly opens to fullscreen, nor I can get a callback when the 'DONE' button press in fullscreen (to remove player).Following is StageWebView usage in a fashioned manner:webView = new StageWebView();path = new File( new File("app:/"+value.itemPath).nativePath ).url;webView.stage = this.stage;webView.viewPort = new Rectangle( 0, 0, stage.stageWidth, stage.stageHeight );webView.loadURL( path );Any help would be very appreciated.Thank you.
If i already finished my application/game then i want to add new content such as themes, images, music, etc. is this method posible?or if there another way to add some additional content to my apps/games please tell me. my application/game using AIR.by the way, i wonder how DLC or other the same system working, is that files added to our directory then update (something like) the xml file?
Edit: Never mind.Whoever made the native extension, despite it being a useful function, used the abominable package naming structure of:com.coder.nativeExtensions.NameOfClass.NameOfClassAnybody going to use it would import com.coder.nativeExtensions.NameOfClass, in which case it would not work because the name of class is also the name of an extra package directory and you have to repeat it twice which makes no sense, but it works with the class name redundantly repeated twice in the import.------------------------------------------------------------------------------------------I am on Flash Professional CS6. I upgraded it just so I could use Native Extensions. I have browsed and added the native extension to libraries. I have added the import statement and added the xml entry for extension ID.If I try to run it I get "Definition could not be found" error for the package import. There is a complete lack of documentation or any way to find out why it isn't working. All I get is an unhe
Hello EveryoneI have created a mobile action script project for iOS.How do I test it on a simulator (ipad or iphone)?Thanks
I've tried this ANE:https://github.com/pkoscierzynski/NativeAPNServiceWhen compiling on Windows I get:ld: file not found: %ADT_ENV_VAR_33%Apparently this issue is exclusive to windows and one must compile on Mac the IPA. Has anyone built (or could anyone build) a native extension that simply gets the APN token from the iOS device? I'm developing on a windows machine and have been borrowing other people's Mac's to submit to the app store and to generate certificates. I can't afford to buy a mac right now, and I really want to get these push notifications working...I'm on Windows 7 and Flash Builder 4.6Anyone have any ideas?
I am creating an Android app and wish for my app not to be able to install on devices with a screen resolution of less than 320 * 480. Is there a setting anywhere i.e. -app.xml or otherwise where I can achieve this? I know with the pure Android SDK you are able to set which devices your app will run on.Thanks
Is it possible to mark a vertical code in Dreamweaver CS6?
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