Thinking in 3D: How Nick Hornby takes sculpture from digital concept to physical form
Nick Hornby is a London-based sculptor whose works are conceived entirely in digital space before being realised as monumental physical sculptures in bronze, steel, and marble. In this piece for the Adobe blog, he discusses the creative process behind his Zygotes and Confessions series — including how he uses Adobe Substance 3D to test materials and surfaces, and how the boundary between digital model and finished artwork becomes increasingly blurred.
