Skip to main content
Nishu Kushwaha
Community Manager
Community Manager
May 14, 2026
StickyTutorial

New in AE: Add Real Displacement with Substance Materials

  • May 14, 2026
  • 0 replies
  • 1 view

 

Already using Substance 3D materials in After Effects?

Now you can take them even further - with built-in displacement support, allowing your surfaces to have real depth, not just texture.

 

What can you do with it?

  • Add true surface depth using displacement maps from Substance materials

  • Go beyond flat textures with physically richer details

  • Enhance realism with materials that now affect both appearance and geometry

 

Put it to use in your workflow

  • Create realistic surfaces (brick, fabric, terrain)

  • Add depth to product renders

  • Build stylized, abstract looks with exaggerated displacement

How to use it (GIF)

  1. Apply an SBSAR material to your 3D layer
  2. Go to Material Properties
  3. Enable or adjust Displacement / Height settings
  4. Tweak intensity and scale based on your scene

 

 

Pro tips

  • Start subtle—small displacement values often look more realistic
  • Use good lighting to enhance depth and shadows
  • Combine with camera movement to make displacement more noticeable
  • Great for close-up shots where surface detail matters most

 


 

Have you tried displacement with your materials yet? Where do you see this making the biggest impact?

Share your thoughts—or your renders—below!