Substance 3D Sampler 6.0 is here — now built around OpenPBR
We’ve just released Adobe Substance 3D Sampler 6.0, and this version marks a significant shift: Sampler now supports OpenPBR, the industry’s unified material model, at its core.
What that means in practice:
- Build materials which are natively understood across a wide range of 3D tools and pipelines.
- Design once, eliminate guesswork, and accelerate your workflow with a model built for seamless interoperability across tools.
This release also focuses on speed and usability:
- New material templates (fuzz, coatings, subsurface, etc.) let you create more complex materials instantly.
- Less setup, with fewer technical barriers — while still providing full control if you need it
- Faster, smarter capture workflows with HP Z Captis integration (auto ROI detection, improved focus, quicker capture)
Overall, this release makes the material creative process as smooth as possible, so that you spend less time fine-tuning technical details, and you can spend more time creating high-quality, production-ready materials.
For more information, you can find the release notes for this version right here!

