Channels aren't picked up in Substance Painter filter
It seems that using document channels in filters are broken - they are not picked up and the default value on the node is used instead.
Here I have started with the ‘Specific filter’ template and use the roughness channel as a mask for a blend:

In painter:

Applying the filter:


Using another texture works fine:

I was trying to use the user channels and not roughness but then I noticed that not even the default channels seem to work.
If this is a user error, please let me know! (if it is, it might make sense to raise a warning !!)
This is using the latest versions of Painter and designer
Substance 3D Painter, version 11.1.2
Build 5115 - 5faba39802156445fcb0e2b9673b9805f16bd435
15.1.1 build 10305 commit 12408c79 Release (01/15/2026)
Thanks for looking into this,
seb
