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Participant
November 22, 2022

Custom height control input not showing up on Unity import

  • November 22, 2022
  • 2 replies
  • 192 views

I've made a decal material for Unity with a series of custom inputs for the user to control, with one of them being a float slider to determine the value of the height mask. However, when I import to Unity, every input is visible and working except the height slider, which doesn't even show up. Is there something I'm doing wrong? Or is it because it's a decal material?

2 replies

Participant
November 23, 2022

Certainly. Here's the full graph:

Here's the focus on the affected area; the point of the height slider is to adjust the value of the grayscale colors blended to the heightmap, above or below a defined default value:

Here's the custom input values I defined in the Designer project, and the ones that are seen in Unity:

Luca Giarrizzo
Community Manager
Community Manager
November 23, 2022

Hello,

 

In order to tell whether the issue is related to your material or the Unity plugin, please share the graph for your material. In particular, let me know what the float slider specifically controls in the graph.

 

Best regards.

 

Luca Giarrizzo | Quality Engineer - Substance 3D Designer | Adobe