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August 1, 2024

Issues with Noise Created in Designer passing to Painter

  • August 1, 2024
  • 1 reply
  • 409 views

Hello:

  We are using Designer 13.1.2 build 7745 and when I create a simple material using a perlin noise, the noise is appearing stretched and wrong if I bring it into painter 10.0.1 3757.  Other artists are experiencing similar issues with a few types of noises.  We seem to be experiencing this bug in Rocky Linux 8.10 but the windows version seems ok.  Is there some system requirement that I need to check into or is this a bug/known issue?  Thank you!

1 reply

Luca Giarrizzo
Community Manager
Community Manager
August 8, 2024

Hello Jake,

 

I have replied to your bug report through another support channel. I am sharing the solution here so it may help other users impacted by the same issue:

 

This result is caused by a bug in the Substance Engine which is fixed in the latest release of Designer, but not in Painter. The fix is already applied in Painter internally and will be part of its next public release, due before the end of the year.

 

Thank you for your patience!

Luca Giarrizzo | Quality Engineer - Substance 3D Designer | Adobe