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Participating Frequently
October 5, 2023

Failed to import sbsar files into UE5 , seems buggy

  • October 5, 2023
  • 6 replies
  • 1606 views

Hi im new to this side of 3d.

 

When I try to use the plug in "substance 3d for unreal engine" in UE5.3.1 and 5.2.1  to import a sbsar file it shows this error and does not show up in the folder: 

And when I try to import the same file a second time in a row I get an overwrite warning for the file like it was allready imported:

If I click Yes, the file appears in the folder, but I cant use it, and sometimes UE crashes.

Here are some logs:

Im going to try on UE4 next

6 replies

Adobe Employee
August 16, 2024

Hi @CarlosC183 , when this error happens what does your output log say? Does it print the same message as above or is it different? 


Participant
August 9, 2024

Same thing here. I tried uploading a material recently created, not a heavy one, and it popped up the error message. I tried it with a material from the store and works fine. I have installed the latest version of Substance 3D for Unreal.

Community Manager
February 12, 2024

Hi, could you please use the latest plugin version 5.3.2 and let us know if you're still encountering this issue? You can download the plugin from here: https://www.unrealengine.com/marketplace/en-US/product/substance-plugin?sessionInvalidated=true

Participant
November 9, 2023

Adding on that I'm having the same issue. Community asset sbsar files I can import no problem - my own created materials, however, I can't. Please @Adobe find a solution!

Participant
October 16, 2023

Just bumping to say I`m having the same issue. Made a material following a 1 year old guide, no parameters expoded, getting the same "failed to create asset" message when attempting to import the material to Unreal Engine. I tried setting the Compatability Display to v8 to try to find any incompatable nodes as mentioned in this video (https://www.youtube.com/watch?v=AxG1loUR7B8 ), but I could not find any. Any help appreciated!

Participating Frequently
October 5, 2023

It seems the issue is with the sbsar file because I am able to use other substance3d comunity materials with the plugin in unreal. This is strange because my sbsar file works in substance painter?