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June 21, 2023

How to use UDIMs with substanceNode in Maya ?

  • June 21, 2023
  • 0 replies
  • 233 views

Hi there,

I'm hoping there is a solution to this.  I want to make use of the SubstanceNode in Maya for bringing in my custom sbsar from Painter. 

This works as expected on geo with UVs in the 0-1 space. 

However, I cannot seem to find a way to get it to work with geo that has its uvs mapped to multiple UDIM tiles.

There isn' t an option for this in the substanceNode itself, and when I try enabling it it in the file nodes created, I don't get the correct number of tiles found (see image).

I have 11 tiles, but when I set the UDIM mode it only finds 2 tiles.