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Participant
October 15, 2025

Substance 3D Plugin for Blender – Base Color shows inverted colors for some SBSARs (e.g., flower_pat

  • October 15, 2025
  • 1 reply
  • 66 views

When using the Substance 3D Plugin for Blender, certain SBSAR materials (for example, flower_pattern_wallpaper.sbsar) produce inverted colors on the Base Color output.

The Diffuse output shows the correct color, but it is not connected by default in the generated material node tree — only the Base Color map is used, which results in visibly incorrect (color-inverted) shading in Blender’s viewport and renders.

Additional Notes:

  • Tested in Blender 4.4 and 4.5 with Substance Plugin 2.3.0 on Windows 11.

  • The issue seems to occur only on some materials (so far confirmed with flower_pattern_wallpaper).

  • Manual workaround: replacing the Base Color connection with the Diffuse map fixes the issue temporarily.



 

1 reply

JohnMeta
Participant
February 2, 2026

Can you pls share the substance integration tool 2.3.0 windows pls