Substance implementation in 3ds max 2022 very slow
I noticed that using "Substance2" node will increase rendertimes from 400%-1000% compared to old "Substance" node. This makes Substance workflow very difficult right now.
I can replicate the effect just by connecting substance map in to the Diffuse slot of a material and rendering.
We use V-ray 5 but the perfomance issue is noticeable with Arnold renderer also.
I have contacted Substance support and have not recieved any solutions.
I have switched Substance engines between GPU and CPU but no difference in render time.
Also noticed that the "Substance2" resource allocation is different than the "Substance". Please see the images and compare the render times and see the picture from the Task Manager.



