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January 2, 2024

Substance in maya - batch renders submitted via in Deadline error

  • January 2, 2024
  • 1 reply
  • 298 views

I want to render a sequence via deadline from a Maya scene using the Substance in Maya plugin.
Single frames render correctly locally (in Vray).

Farm renders via Deadline submitter fail with the following error:

 

STDOUT: Error: line 1: RuntimeError: file <maya console> line 1: Unable to dynamically load : C:/Program Files/Allegorithmic/Adobe Substance 3D for Maya/2023/plug-ins/substancemaya.mll

 

Has anyone had this working or does the plugin not work via Deadline?
Any pointers appreciated.

1 reply

Adobe Employee
January 9, 2024

Hi @Pistenbully  taking a look at their documentation here, it looks like Deadline has a menu for plug-in configuration that might help.

As an alternative, you could try using Bake Substance Outputs to bake your maps to disk, and use those maps for your materials when you want to send the job to render. Referencing these maps instead of plug-in nodes should avoid issues.

Best,
Aldo