Unreal Engine 5.0.2 SubstanceCore failure
Execution environment:
Version: Unreal Engine 5.0.2 / Visual Studio 2019 Pro / Substance VersionName5.0.3
OS: Windows10
Reproduction method:
(1) Get the UE5.0.2 engine source on Github.
(2) Install .Substance (5.0.3) and place the plugin in the UE5.0.2 engine source.
(3) After building the UE5 project with .DevelopEditor, start the project (ThirdPersontemplate).
(4). Package (Windows → Shipping or development)
(5). A small window is displayed saying "Package was successful", but nothing is stored in the actual folder.
(6). When you check the log, the following is displayed.
Error log:
UATHelper: Packaging (Windows): ERROR: Missing precompiled manifest for ‘SubstanceCore’,
‘(Project path) \ Intermediate \ Build \ Win64 (project name) \ Shipping \ SubstanceCore \ SubstanceCore.precompiled’.
This module was most likely not flagged for being included in a precompiled build --set
‘PrecompileForTargets = PrecompileTargetsType.Any;’ in SubstanceCore.build.cs to override.
If part of a plugin, also check if its ‘Type’ is correct.
Does anyone get the same error as above?
Also, is there a solution?
