Using Substance in 3ds Max 2024 leads to large increases in render time vs 3ds Max 2022.
Hi all.
When rendering a scene with a substance2 map, render times are several times slower in 3ds Max 2024 vs 2022.
I've attached 2 screenshots from Arnold which show the render times. This issue also occurs with V-Ray. Also, the system also does not appear to be fully utilizing the CPU.
When rendering with Arnold GPU in 2024, the initial render also takes a long time to actually begin the render compared to 2022.
There is one issue I have with V-Ray that I do not have with Arnold in that the system completely locks up when beginning a render and when a render is finished in 2024. When I contacted Chaos support and they looked into it, they informed me that it was due to the Substance plugin regenerating texture previews, so I assume that is a plugin issue. My full conversation with them is here, if that is of any help.
So far I've tried complete reinstalls of 3ds Max and V-Ray, complete reinstalls of the Nvidia drivers (I tried both the studio and gaming drivers, using DDU to uninstall). Disabling my anti-virus did not help either.
2022 (6 seconds):

2024 (28 seconds):

2024 CPU usage during render:

